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Ludibrium Maze Party Quest

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Ludibrium Maze Party Quest Empty Ludibrium Maze Party Quest

Post  steej88 Sun Mar 30, 2008 12:10 am

Starting the Party Quest
Requirements: Level 51-70, and a party of 3 or more people.
Ludibrium Maze PQ is unique among the Party Quests for several reasons. First, there is no boss monster lurking at the end, however there are a few monsters that stand out as being powerful. Second, unlike most PQ's, with the exception of Orbis PQ, the stages do not progress in a linear fashion. Instead, the party spawns at a random location and must progress from this point. Additionally, this PQ does not give a set amount of EXP upon completion; the amount gained is determined solely by the number of passes collected while inside. This is also one of the few party quests that was created by a version other than KoreaMS, as it was made by JapanMS.

Basically, a party attempting this PQ has 15 minutes to break boxes located in different rooms of the maze to summon monsters. These monsters drop Mana Elixirs and tickets. The more tickets the leader has at the end, the more exp the whole party will get. There is also an ordinary prize at the end of the PQ, like a scroll or potions. There are 16 rooms in total, and some rooms do not have boxes containing monsters. To enter, click on Nana, who looks like a tour guide, at the top of the Ludibrium Clock Tower.


[edit] The Maze
To finish the PQ, head for Pietri the Clown, who is located in room 16. The simplest way is to simply keep going through the center portal in each room. To succeed in this party quest, the top priority should be to kill the Tauromacis since they drop fifty tickets each, whereas all other monsters drop only one. To skip some rooms, after fighting the second group of Tauromacis in room 6, take the first door instead of the middle door. This allows the party to skip rooms 13, 5, 12, 4, 11, and 3.

The [*] counts as door portals from left to right.

Room 1
[5] [8] [13] Room 2
[6] [9] [14] Room 3
[7] [10] [15]
Room 4
[8] [11] [1] Room 5
[9] [12] [2] Room 6
[10] [13] [3]
Room 7
[11] [14] [4] Room 8
[12] [15] [5] Room 9
[13] [16] [6]
Room 10
[14] [2] [7] Room 11
[15] [3] [8] Room 12
[1] [4] [9]
Room 13
[2] [5] [10] Room 14
[3] [6] [11] Room 15
[4] [7] [12]

Rooms 3, 4 and 9: Master Chronos and Dark Jr. Yeti
Rooms 2 and 10: Stone Golem and Dark Stone Golem
Rooms 5 and 8: Zeta Gray and Ultra Gray
Room 6 and Room 7: Tauromacis and Flyeyes
Room 1 and Room 11: Coolie Zombie and Minor Zombie
Rooms 12, 13, 14 and 15 have no monsters.

Basically the left portal is the room number plus 4, the middle portal is the room number plus 7 (or minus Cool and the right portal is the room number minus 3. This excludes room 16.

http://strategywiki.org/wiki/MapleStory/Quests/Party_Quests
steej88
steej88

Posts : 61
Join date : 2008-03-29

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