Update - Thursday, November 10
Page 1 of 1
Update - Thursday, November 10
Improved the character name and guild name entry dialogs.
Improved AI so that henchmen and monsters can now detect and flee from area-effect damage spells.
Improved AI so that monsters will eventually stop chasing fleeing players.
Slightly reduced the power of the Doppelganger creature.
Fixed a bug which could cause certain animated ground cover to not be animated.
Fixed a bug which could cause two copies of Gwen to appear in pre-searing Ascalon.
Fixed a bug with certain enemies not attacking players in the Gates of Kryta mission.
Fixed an exploit which could allow players to create PvP characters with invalid armor. Thanks to Derek Ravenclaw for reporting this.
http://www.guildwars.com/support/gameupdates/updatearchive-2005-11.php
Improved AI so that henchmen and monsters can now detect and flee from area-effect damage spells.
Improved AI so that monsters will eventually stop chasing fleeing players.
Slightly reduced the power of the Doppelganger creature.
Fixed a bug which could cause certain animated ground cover to not be animated.
Fixed a bug which could cause two copies of Gwen to appear in pre-searing Ascalon.
Fixed a bug with certain enemies not attacking players in the Gates of Kryta mission.
Fixed an exploit which could allow players to create PvP characters with invalid armor. Thanks to Derek Ravenclaw for reporting this.
http://www.guildwars.com/support/gameupdates/updatearchive-2005-11.php
Doki66- Posts : 97
Join date : 2008-03-29
Similar topics
» Update - Thursday November 8
» Update - Thursday November 1
» Update - Thursday November 2
» Update - Thursday, November 17
» Update - Thursday November 29
» Update - Thursday November 1
» Update - Thursday November 2
» Update - Thursday, November 17
» Update - Thursday November 29
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum