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Update: Thursday, September 29

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Update: Thursday, September 29 Empty Update: Thursday, September 29

Post  Doki66 Sun Mar 30, 2008 11:07 pm

Balance Changes

Capped attack speed adjustments at 133% of normal attack speed, down from 150% previously.

Changed Enchantments so that if you cast an Enchantment with an upkeep cost and you already have -10 Energy regeneration, you will now lose the last maintained Enchantment you cast.
Mesmer

Epidemic – Decreased casting time to .25 seconds.

Guilt – Decreased Energy cost to 5.

Hex Breaker – Increased recharge time to 15 seconds.

Soothing Images – Increased Energy cost to 15.

Energy Drain – Skill reworked. New description: “Target foe loses 4..10 Energy. You then gain 2 Energy for each point of Energy target foe lost.” Also increased recharge to 30 seconds.

Energy Tap - Skill reworked. New description: “Target foe loses 4..7 Energy. You then gain 2 Energy for each point of Energy target foe lost.” Also increased recharge to 30 seconds.

Diversion – Increased casting time to 3; Increased recharge to 10 seconds.

Ether Feast – Decreased Energy stolen to 3, increased Health gained per Energy stolen to 17..47

Signet of Weariness – Increased casting time to 2.

Fragility – Decreased Energy cost to 10; decreased recharge to 5; decreased damage to 5..20.

Mantra of Persistence – Decreased duration to 30 seconds. Decreased recharge to 15 seconds.
Necromancer
Necrotic Traversal – Removed delay before teleport.

Order of Pain – Only affects party members within radar.

Order of the Vampire – Only affects party members within radar.

Dark Fury – Only affects party members within radar.

Unholy Feast – Now steals 5..50 Health from up to 1..5 foes.

Insidious Parasite – Decreased casting time to 1 second.

Dark Bond – Decreased Energy cost to 5, decreased recharge to 20.

Infuse Condition – Decreased Energy cost to 5, decreased recharge to 20.

Vile Touch – Increased damage to 20..65.

Desecrate Enchantments – Decreased Energy to 10.

Aura of the Lich – Decreased Energy to 10; decreased casting time to 2 seconds; decreased recharge to 20; decreased duration to 15..45; removed “half healing” from description.

Rend Enchantments – Now removes 5..9 Enchantments and you lose 55..25 Health for each.

Grenth's Balance – Decreased recharge to 10 seconds.

Vampiric Touch – Decreased recharge to 2 seconds.

Blood Renewal – Decreased sacrifice cost to 25%.

Plague Signet – Decreased casting time to 1 second.

Faintheartedness – Increased recharge to 8 seconds.
Elementalist
Ether Renewal – Decreased duration to 7 seconds; decreased the amount of Energy you gain to 1..3 per Enchantment.

Ward Against Foes – Increased Energy cost to 15.

Whirlwind – Decreased recharge to 10 seconds.

Kinetic Armor – Increased armor gained to 20..80.

Magnetic Aura – Decreased Energy cost to 5; decreased casting time to .25; increased duration to 5..20.

Ether Prodigy – Decreased duration to 5..20 seconds; increased Energy regeneration to 6.

Incendiary Bonds – Increased damage to 20..80.

Searing Heat - Removed Exhaustion.

Glyph of Sacrifice – Increased duration to 15 seconds.

Glyph of Renewal – Now instantly recharges next spell.

Rust – Decreased recharge time to 30 seconds.

Mind Freeze – Increased slow to 90%.

Frozen Burst – Increased damage to 20..110.

Ice Spear – Increased damage to 5..65.

Lightning Touch – Increased damage to 10..60.

Deep Freeze – Increased slow to 66% and increased radius to all foes in the location.

Windborne Speed – Increased duration to 5..11.

Ice Spikes, Frozen Burst, Shard Storm, Deep Freeze, and Ice Prison – Fixed a bug that prevented these spells from slowing more than 50%.

Rodgort's Invocation - Decreased casting time to 3.
Monk
Smite – Increased conditional damage to 5..35.

Divine Intervention – Decreased Energy cost to 5.

Shield of Deflection – Decreased Energy cost to 10; decreased casting time to 1 second; decreased duration to 6.

Pacifism – Decreased casting time to 2 seconds.

Amity – Decreased recharge time to 45 seconds.

Mark of Protection – Decreased Energy to 10.

Divine Healing – Decreased recharge to 30 seconds.

Vital Blessing – Decreased casting time to .75 seconds; increased recharge to 2.

Live Vicariously – Decreased Energy cost to 5.

Divine Spirit – Increased duration to 1..14 seconds.

Holy Strike - Increased conditional damage to 10..55.

Draw Conditions – Increased recharge to 2 seconds.

Aegis – Increased casting time to 2 seconds.

Holy Veil – Decreased Energy cost to 5; decreased casting time to 1 second; increased recharge to 10; added additional effect of removing a Hex when it expires.

Balthazar's Aura – Increased casting time to 2 seconds; increased recharge to 25.

Zealot's Fire – Decreased damage to 5..35.
Warrior
Cleave – Increased damage to 10..30.

Endure Pain – Increased duration to 7..18 seconds.

Belly Smash – Decreased swing time to 1 second.

Earth Shaker – Lowered adrenaline to 8 strikes.

Dolyak Signet – Increased armor to 10..40.

Shield Bash – Decreased recharge to 20 seconds.

Warrior's Endurance – Increased Energy maximum to 5..25.

Riposte – Increased damage to 15..60.

Deadly Riposte – Increased damage to 5..50.

Defy Pain – Increased duration to 12 seconds.

Skull Crack – Lowered adrenaline to 9 strikes.

Fear Me – Decreased area of effect to all nearby foes.
Ranger
Pet Attacks - Each attack functions just like a Shout.

Debilitating Shot – Increased recharge to 10 seconds.

Called Shot – Decreased Energy to 5 and recharge to 3 seconds.

Point Blank Shot – Increased damage to 10..25.

Read the Wind – Increased duration to 24 seconds.

Escape – Decreased recharge to 30 seconds.

Lightning Reflex – Decreased recharge to 45 seconds.

Dust Trap – Decreased damage to 10..25; now pulses 5 times.

Dodge – Duration now scales 5..11 seconds.

Distracting Shot – Added a delay after skill is used before another can be used.

Savage Shot – Added a delay after skill is used before another can be used.

Concussion Shot – Added a delay after skill is used before another can be used.

Punishing Shot – Added a delay after skill is used before another can be used.
http://www.guildwars.com/support/gameupdates/updatearchive-2005-09.php
Doki66
Doki66

Posts : 97
Join date : 2008-03-29

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