Guild Wars Ranger
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Guild Wars Ranger
Rangers are unique in their ability to succeed with the help of, or even in
spite of, their environment. Nature rituals allow them to manipulate the
environment to hinder their enemies, or borrow the very power of creation to
heal and aid their allies. They favor long-range combat, the bow being their
weapon of choice, and can be especially effective from elevated locations such
as bridges and cliffs. They are the only profession with the ability to charm
animals, which then accompany them on their travels and assist them in battle,
gaining experience and levels over time. Rangers are also blessed with survival
skills that help keep them alive.
Expertise: Points in Expertise decrease the energy cost of all skills.
Wilderness Survival: Improves damage of the linked attribute skills.
Marksmanship: Improves the damage of linked attribute skills and makes your
bows deal more damage.
Beast Mastery: Improves damage of the linked attribute skill and strengthens
your animal companion.
Commonly asked question: How much energy does X cost at X Expertise?
Made this in my free time back in beta, should still be the same.
Expertise Amount 5EC 10EC 15EC 25EC
0 5 10 15 25
1 5 10 14 24
2 5 9 14 23
3 4 9 13 22
4 4 8 13 21
5 4 8 12 20
6 4 8 11 19
7 4 7 11 18
8 3 7 10 17
9 3 6 9 16
10 3 6 9 15
11 3 6 8 14
12 3 6 8 13
13 2 5 7 12
14 2 5 7 11
15 2 4 6 10
16 2 4 6 9
Find an error? E-mail me.
Secondary Options
R/Mo: You can pack a hard Res (A Hard Res is something like Restore Life or
Resurrect, not a Resurrection Signet)and Mend Touch,
R/N: You can make use of some Blood spells for added damage, and you can
utilize them for added Damage Over Time. Only thing I would honestly use is
Plague Touch, to keep yourself condition free and to hurt the enemy.
R/E: Conjure, + Barrage or other attacks = Good damage.
R/W: Not the best choice for PvE in my opinion, unless you plan on actually
using the /W to attack with (Axe, Hammer, Sword) I wouldn't go /W. However, if
you are confident in yourself and plan to only use your primary, this is also a
VERY good choice. Because you are in the back with your Bow, Frenzy makes for
an excellent attack speed booster, and it is very safe if you make proper use
of it but make sure your bar supports DPS.
R/Me: Stacking DoT is very easy to do here, so you can get some decent damage
going fairly easily. Pretty decent choice.
What I recommend: R/Mo or R/N or R/E.
What I went with in PvE: R/Mo.
http://www.gamefaqs.com/computer/doswin/file/914653/36597
spite of, their environment. Nature rituals allow them to manipulate the
environment to hinder their enemies, or borrow the very power of creation to
heal and aid their allies. They favor long-range combat, the bow being their
weapon of choice, and can be especially effective from elevated locations such
as bridges and cliffs. They are the only profession with the ability to charm
animals, which then accompany them on their travels and assist them in battle,
gaining experience and levels over time. Rangers are also blessed with survival
skills that help keep them alive.
Expertise: Points in Expertise decrease the energy cost of all skills.
Wilderness Survival: Improves damage of the linked attribute skills.
Marksmanship: Improves the damage of linked attribute skills and makes your
bows deal more damage.
Beast Mastery: Improves damage of the linked attribute skill and strengthens
your animal companion.
Commonly asked question: How much energy does X cost at X Expertise?
Made this in my free time back in beta, should still be the same.
Expertise Amount 5EC 10EC 15EC 25EC
0 5 10 15 25
1 5 10 14 24
2 5 9 14 23
3 4 9 13 22
4 4 8 13 21
5 4 8 12 20
6 4 8 11 19
7 4 7 11 18
8 3 7 10 17
9 3 6 9 16
10 3 6 9 15
11 3 6 8 14
12 3 6 8 13
13 2 5 7 12
14 2 5 7 11
15 2 4 6 10
16 2 4 6 9
Find an error? E-mail me.
Secondary Options
R/Mo: You can pack a hard Res (A Hard Res is something like Restore Life or
Resurrect, not a Resurrection Signet)and Mend Touch,
R/N: You can make use of some Blood spells for added damage, and you can
utilize them for added Damage Over Time. Only thing I would honestly use is
Plague Touch, to keep yourself condition free and to hurt the enemy.
R/E: Conjure
R/W: Not the best choice for PvE in my opinion, unless you plan on actually
using the /W to attack with (Axe, Hammer, Sword) I wouldn't go /W. However, if
you are confident in yourself and plan to only use your primary, this is also a
VERY good choice. Because you are in the back with your Bow, Frenzy makes for
an excellent attack speed booster, and it is very safe if you make proper use
of it but make sure your bar supports DPS.
R/Me: Stacking DoT is very easy to do here, so you can get some decent damage
going fairly easily. Pretty decent choice.
What I recommend: R/Mo or R/N or R/E.
What I went with in PvE: R/Mo.
http://www.gamefaqs.com/computer/doswin/file/914653/36597
sarah- Posts : 201
Join date : 2008-03-22
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