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Sniper......

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Sniper...... Empty Sniper......

Post  ssjuc Wed Apr 09, 2008 12:00 am

Thrust: Thrust increases the base moving speed of the archer.
Thrust effects[show]

Boosts up the moving speed.

* Level 1: +2 speed
* Level 2: +4 speed
* Level 3: +6 speed
* Level 4: +8 speed
* Level 5: +10 speed
* Level 6: +12 speed
* Level 7: +14 speed
* Level 8: +16 speed
* Level 9: +18 speed
* Level 10: +20 speed
* Level 11: +21 speed
* Level 12: +22 speed
* Level 13: +23 speed
* Level 14: +24 speed
* Level 15: +25 speed
* Level 16: +26 speed
* Level 17: +27 speed
* Level 18: +28 speed
* Level 19: +29 speed
* Level 20: +30 speed

Mortal Blow: Mortal Blow allows the archer to fire an arrow against a monster in minimum range to replace a bow swing at a certain success rate. Monsters below a certain HP limit may be killed immediately after being struck by Mortal Blow.
Mortal Blow effects[show]

For a certain rate, allows you to fire crossbow arrows even at a very close range. Even kills a monster with one shot every once in a while.

* Level 1: 32% success rate, 110% basic attack; kills monster with HP at 20% or lower at 1% success rate
* Level 2: 34% success rate, 120% basic attack; kills monster with HP at 23% or lower at 1% success rate
* Level 3: 36% success rate, 130% basic attack; kills monster with HP at 23% or lower at 2% success rate
* Level 4: 38% success rate, 140% basic attack; kills monster with HP at 26% or lower at 2% success rate
* Level 5: 40% success rate, 150% basic attack; kills monster with HP at 26% or lower at 3% success rate
* Level 6: 42% success rate, 160% basic attack; kills monster with HP at 29% or lower at 3% success rate
* Level 7: 44% success rate, 170% basic attack; kills monster with HP at 29% or lower at 4% success rate
* Level 8: 46% success rate, 180% basic attack; kills monster with HP at 32% or lower at 4% success rate
* Level 9: 48% success rate, 190% basic attack; kills monster with HP at 32% or lower at 5% success rate
* Level 10: 50% success rate, 200% basic attack; kills monster with HP at 35% or lower at 5% success rate
* Level 11: 52% success rate, 205% basic attack; kills monster with HP at 35% or lower at 6% success rate
* Level 12: 54% success rate, 210% basic attack; kills monster with HP at 38% or lower at 6% success rate
* Level 13: 56% success rate, 215% basic attack; kills monster with HP at 38% or lower at 7% success rate
* Level 14: 58% success rate, 220% basic attack; kills monster with HP at 41% or lower at 7% success rate
* Level 15: 60% success rate, 225% basic attack; kills monster with HP at 41% or lower at 8% success rate
* Level 16: 62% success rate, 230% basic attack; kills monster with HP at 44% or lower at 8% success rate
* Level 17: 64% success rate, 235% basic attack; kills monster with HP at 44% or lower at 9% success rate
* Level 18: 66% success rate, 240% basic attack; kills monster with HP at 47% or lower at 9% success rate
* Level 19: 68% success rate, 245% basic attack; kills monster with HP at 47% or lower at 10% success rate
* Level 20: 70% success rate, 250% basic attack; kills monster with HP at 50% or lower at 10% success rate

Puppet: Puppet places a high-defense scarecrow dummy some distance in front of the archer for a limited amount of time. All monsters previously attracted to the archer will be redirected to the dummy. Puppet disappears when its timer runs out or when its HP is depleted. At that time, monsters will return to their neutral state.
Puppet effects[show]

Summons a puppet (your other self) for a certain amount of time. While the puppet is around, the monsters will attack the puppet, not you.

* Level 1: MP -23; 5 seconds, 500 HP
* Level 2: MP -23; 5 seconds, 600 HP
* Level 3: MP -23; 10 seconds, 700 HP
* Level 4: MP -23; 10 seconds, 800 HP
* Level 5: MP -23; 10 seconds, 900 HP
* Level 6: MP -26; 20 seconds, 1000 HP
* Level 7: MP -26; 20 seconds, 1200 HP
* Level 8: MP -26; 20 seconds, 1400 HP
* Level 9: MP -26; 30 seconds, 1600 HP
* Level 10: MP -26; 30 seconds, 1800 HP
* Level 11: MP -29; 30 seconds, 2000 HP
* Level 12: MP -29; 40 seconds, 2400 HP
* Level 13: MP -29; 40 seconds, 2800 HP
* Level 14: MP -29; 40 seconds, 3200 HP
* Level 15: MP -29; 50 seconds, 3600 HP
* Level 16: MP -32; 50 seconds, 4000 HP
* Level 17: MP -32; 50 seconds, 4500 HP
* Level 18: MP -32; 60 seconds, 5000 HP
* Level 19: MP -32; 60 seconds, 5500 HP
* Level 20: MP -32; 60 seconds, 6000 HP

Blizzard: Blizzard fires an arrow to blast up to 6 monsters with ice, freezing them for a limited duration. Critical Shot is not activated for this skill, and fire-based monsters receive additional damage, whereas ice-based monsters receive reduced damage.
Blizzard effects[show]

Uses ice-based arrows to attack up to 6 monsters at once. Only works when equipped with a crossbow.

* Level 1: MP -20, 100% basic attack, 21% elemental modifier; 1 second freeze duration
* Level 2: MP -20, 102% basic attack, 22% elemental modifier; 1 second freeze duration
* Level 3: MP -20, 104% basic attack, 23% elemental modifier; 1 second freeze duration
* Level 4: MP -20, 106% basic attack, 24% elemental modifier; 1 second freeze duration
* Level 5: MP -20, 108% basic attack, 25% elemental modifier; 1 second freeze duration
* Level 6: MP -20, 110% basic attack, 26% elemental modifier; 1 second freeze duration
* Level 7: MP -20, 112% basic attack, 27% elemental modifier; 1 second freeze duration
* Level 8: MP -20, 114% basic attack, 28% elemental modifier; 1 second freeze duration
* Level 9: MP -20, 116% basic attack, 29% elemental modifier; 1 second freeze duration
* Level 10: MP -20, 118% basic attack, 30% elemental modifier; 1 second freeze duration
* Level 11: MP -25, 120% basic attack, 31% elemental modifier; 2 second freeze duration
* Level 12: MP -25, 122% basic attack, 32% elemental modifier; 2 second freeze duration
* Level 13: MP -25, 124% basic attack, 33% elemental modifier; 2 second freeze duration
* Level 14: MP -25, 126% basic attack, 34% elemental modifier; 2 second freeze duration
* Level 15: MP -25, 128% basic attack, 35% elemental modifier; 2 second freeze duration
* Level 16: MP -25, 130% basic attack, 36% elemental modifier; 2 second freeze duration
* Level 17: MP -25, 131% basic attack, 37% elemental modifier; 2 second freeze duration
* Level 18: MP -25, 132% basic attack, 38% elemental modifier; 2 second freeze duration
* Level 19: MP -25, 133% basic attack, 39% elemental modifier; 2 second freeze duration
* Level 20: MP -25, 134% basic attack, 40% elemental modifier; 2 second freeze duration
* Level 21: MP -30, 135% basic attack, 41% elemental modifier; 3 second freeze duration
* Level 22: MP -30, 136% basic attack, 42% elemental modifier; 3 second freeze duration
* Level 23: MP -30, 136% basic attack, 43% elemental modifier; 3 second freeze duration
* Level 24: MP -30, 137% basic attack, 44% elemental modifier; 3 second freeze duration
* Level 25: MP -30, 137% basic attack, 45% elemental modifier; 3 second freeze duration
* Level 26: MP -30, 138% basic attack, 46% elemental modifier; 3 second freeze duration
* Level 27: MP -30, 138% basic attack, 47% elemental modifier; 3 second freeze duration
* Level 28: MP -30, 139% basic attack, 48% elemental modifier; 3 second freeze duration
* Level 29: MP -30, 139% basic attack, 49% elemental modifier; 3 second freeze duration
* Level 30: MP -30, 140% basic attack, 50% elemental modifier; 3 second freeze duration

Arrow Eruption: Arrow Eruption hits up to 6 monsters near the archer with no minimum range restriction. (Prerequisite: Mortal Blow, Level 5)
Arrow Eruption effects[show]

Fires a number of arrows into the ground, attacking up to 6 monsters at once on its way up. Only available when equipped with a crossbow.

* Level 1: MP -18, 60% basic attack
* Level 2: MP -18, 65% basic attack
* Level 3: MP -18, 70% basic attack
* Level 4: MP -18, 75% basic attack
* Level 5: MP -18, 80% basic attack
* Level 6: MP -18, 85% basic attack
* Level 7: MP -18, 90% basic attack
* Level 8: MP -18, 95% basic attack
* Level 9: MP -18, 100% basic attack
* Level 10: MP -18, 105% basic attack
* Level 11: MP -23, 110% basic attack
* Level 12: MP -23, 113% basic attack
* Level 13: MP -23, 116% basic attack
* Level 14: MP -23, 119% basic attack
* Level 15: MP -23, 122% basic attack
* Level 16: MP -23, 125% basic attack
* Level 17: MP -23, 128% basic attack
* Level 18: MP -23, 131% basic attack
* Level 19: MP -23, 134% basic attack
* Level 20: MP -23, 137% basic attack
* Level 21: MP -23, 140% basic attack
* Level 22: MP -28, 143% basic attack
* Level 23: MP -28, 146% basic attack
* Level 24: MP -28, 149% basic attack
* Level 25: MP -28, 152% basic attack
* Level 26: MP -28, 154% basic attack
* Level 27: MP -28, 156% basic attack
* Level 28: MP -28, 158% basic attack
* Level 29: MP -28, 159% basic attack
* Level 30: MP -28, 160% basic attack

Golden Eagle: A silver hawk is summoned for a limited duration. The hawk will periodically attack a nearby monster and stun it at a certain success rate. (Prerequisite: Puppet, Level 5)
Golden Eagle effects[show]

Summons a golden eagle. The eagle will be hovering around you, attacking monsters nearby.

* Level 1: MP -32, use 1 Summoning Rock; 103 seconds; 23 weapon attack; 50% stun rate
* Level 2: MP -34, use 1 Summoning Rock; 106 seconds; 26 weapon attack; 53% stun rate
* Level 3: MP -36, use 1 Summoning Rock; 109 seconds; 29 weapon attack; 56% stun rate
* Level 4: MP -38, use 1 Summoning Rock; 112 seconds; 32 weapon attack; 59% stun rate
* Level 5: MP -40, use 1 Summoning Rock; 115 seconds; 35 weapon attack; 62% stun rate
* Level 6: MP -42, use 1 Summoning Rock; 118 seconds; 38 weapon attack; 65% stun rate
* Level 7: MP -44, use 1 Summoning Rock; 121 seconds; 41 weapon attack; 68% stun rate
* Level 8: MP -46, use 1 Summoning Rock; 124 seconds; 44 weapon attack; 71% stun rate
* Level 9: MP -48, use 1 Summoning Rock; 127 seconds; 47 weapon attack; 74% stun rate
* Level 10: MP -50, use 1 Summoning Rock; 130 seconds; 50 weapon attack; 77% stun rate
* Level 11: MP -52, use 1 Summoning Rock; 133 seconds; 53 weapon attack; 80% stun rate
* Level 12: MP -54, use 1 Summoning Rock; 136 seconds; 56 weapon attack; 82% stun rate
* Level 13: MP -56, use 1 Summoning Rock; 139 seconds; 59 weapon attack; 84% stun rate
* Level 14: MP -58, use 1 Summoning Rock; 142 seconds; 62 weapon attack; 86% stun rate
* Level 15: MP -60, use 1 Summoning Rock; 145 seconds; 65 weapon attack; 88% stun rate
* Level 16: MP -62, use 1 Summoning Rock; 148 seconds; 68 weapon attack; 90% stun rate
* Level 17: MP -64, use 1 Summoning Rock; 151 seconds; 71 weapon attack; 91% stun rate
* Level 18: MP -66, use 1 Summoning Rock; 154 seconds; 74 weapon attack; 92% stun rate
* Level 19: MP -68, use 1 Summoning Rock; 157 seconds; 77 weapon attack; 93% stun rate
* Level 20: MP -70, use 1 Summoning Rock; 160 seconds; 80 weapon attack; 94% stun rate
* Level 21: MP -71, use 1 Summoning Rock; 162 seconds; 82 weapon attack; 95% stun rate
* Level 22: MP -72, use 1 Summoning Rock; 164 seconds; 84 weapon attack; 95% stun rate
* Level 23: MP -73, use 1 Summoning Rock; 166 seconds; 86 weapon attack; 96% stun rate
* Level 24: MP -74, use 1 Summoning Rock; 168 seconds; 88 weapon attack; 96% stun rate
* Level 25: MP -75, use 1 Summoning Rock; 170 seconds; 90 weapon attack; 97% stun rate
* Level 26: MP -76, use 1 Summoning Rock; 172 seconds; 92 weapon attack; 97% stun rate
* Level 27: MP -77, use 1 Summoning Rock; 174 seconds ; 94 weapon attack; 98% stun rate
* Level 28: MP -78, use 1 Summoning Rock; 176 seconds ; 96 weapon attack; 98% stun rate
* Level 29: MP -79, use 1 Summoning Rock; 178 seconds ; 98 weapon attack; 99% stun rate
* Level 30: MP -80, use 1 Summoning Rock; 180 seconds ; 100 weapon attack; 99% stun rate

Strafe: Strafe fires four arrows at once against a monster. Critical Shot applies separately to each of the arrows fired.
Strafe effectshttp://strategywiki.org/wiki/MapleStory/Bowman_Guide/Skills
ssjuc
ssjuc

Posts : 119
Join date : 2008-04-01

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