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Chief Bandit

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Chief Bandit Empty Chief Bandit

Post  eybumm Wed Apr 09, 2008 1:33 am

Shield Mastery: Increases the defense of an equipped shield. Max is 20 points.
Shield Mastery effects[show]

Increases the def. of the equipped shield. Only works when the shield is equipped.

* Level 1: Shield def. + 5%; Has to be equipped
* Level 2: Shield def. + 10%; Has to be equipped
* Level 3: Shield def. + 15%; Has to be equipped
* Level 4: Shield def. + 20%; Has to be equipped
* Level 5: Shield def. + 25%; Has to be equipped
* Level 6: Shield def. + 30%; Has to be equipped
* Level 7: Shield def. + 35%; Has to be equipped
* Level 8: Shield def. + 40%; Has to be equipped
* Level 9: Shield def. + 45%; Has to be equipped
* Level 10: Shield def. + 50%; Has to be equipped
* Level 11: Shield def. + 55%; Has to be equipped
* Level 12: Shield def. + 60%; Has to be equipped
* Level 13: Shield def. + 65%; Has to be equipped
* Level 14: Shield def. + 70%; Has to be equipped
* Level 15: Shield def. + 75%; Has to be equipped
* Level 16: Shield def. + 80%; Has to be equipped
* Level 17: Shield def. + 85%; Has to be equipped
* Level 18: Shield def. + 90%; Has to be equipped
* Level 19: Shield def. + 95%; Has to be equipped
* Level 20: Shield def. + 100%; Has to be equipped

Chakra: Uses MP to increase the idle HP regentaion rate. Only lasts while HP is less than 50%, and is cancelled by moving or taking damage. If cancelled by taking damage, the damage is increased. Max is 30 points.
Chakra effects[show]

Uses MP to recover HP. Only works when the HP is less than 50%, and it'll stop if either attacked or moved.

* Level 1: MP - 15, Recovery rate 9%; Damage during the recovery if hit: 200%
* Level 2: MP - 15, Recovery rate 18%; Damage during the recovery if hit: 196%
* Level 3: MP - 15, Recovery rate 27%; Damage during the recovery if hit: 192%
* Level 4: MP - 15, Recovery rate 36%; Damage during the recovery if hit: 188%
* Level 5: MP - 15, Recovery rate 45%; Damage during the recovery if hit: 184%
* Level 6: MP - 15, Recovery rate 54%; Damage during the recovery if hit: 180%
* Level 7: MP - 15, Recovery rate 62%; Damage during the recovery if hit: 176%
* Level 8: MP - 15, Recovery rate 70%; Damage during the recovery if hit: 172%
* Level 9: MP - 15, Recovery rate 78%; Damage during the recovery if hit: 168%
* Level 10: MP - 15, Recovery rate 86%; Damage during the recovery if hit: 164%
* Level 11: MP - 21, Recovery rate 94%; Damage during the recovery if hit: 160%
* Level 12: MP - 21, Recovery rate 101%; Damage during the recovery if hit: 157%
* Level 13: MP - 21, Recovery rate 108%; Damage during the recovery if hit: 154%
* Level 14: MP - 21, Recovery rate 115%; Damage during the recovery if hit: 151%
* Level 15: MP - 21, Recovery rate 122%; Damage during the recovery if hit: 148%
* Level 16: MP - 21, Recovery rate 129%; Damage during the recovery if hit: 145%
* Level 17: MP - 21, Recovery rate 135%; Damage during the recovery if hit: 142%
* Level 18: MP - 21, Recovery rate 141%; Damage during the recovery if hit: 139%
* Level 19: MP - 21, Recovery rate 147%; Damage during the recovery if hit: 136%
* Level 20: MP - 27, Recovery rate 159%; Damage during the recovery if hit: 130%
* Level 21: MP - 21, Recovery rate 153%; Damage during the recovery if hit: 133%
* Level 22: MP - 27, Recovery rate 164%; Damage during the recovery if hit: 128%
* Level 23: MP - 27, Recovery rate 169%; Damage during the recovery if hit: 126%
* Level 24: MP - 27, Recovery rate 174%; Damage during the recovery if hit: 124%
* Level 25: MP - 27, Recovery rate 179%; Damage during the recovery if hit: 122%
* Level 26: MP - 27, Recovery rate 184%; Damage during the recovery if hit: 120%
* Level 27: MP - 27, Recovery rate 188%; Damage during the recovery if hit: 118%
* Level 28: MP - 27, Recovery rate 192%; Damage during the recovery if hit: 116%
* Level 29: MP - 27, Recovery rate 196%; Damage during the recovery if hit: 114%
* Level 30: MP - 27, Recovery rate 200%; Damage during the recovery if hit: 112%

{{{5}}}

Assaulter: Attacks an enemy by slashing through it. Can stun at a certain rate. Max is 30 points.
Assaulter effects[show]

Attacks one enemy with incredible power and speed. Enemy can even be stunned on a low succcess rate.

* Level 1: MP - 12, Damage 210%, Stunner 22%
* Level 2: MP - 12, Damage 220%, Stunner 24%
* Level 3: MP - 12, Damage 230%, Stunner 26%
* Level 4: MP - 12, Damage 240%, Stunner 28%
* Level 5: MP - 12, Damage 250%, Stunner 30%
* Level 6: MP - 12, Damage 260%, Stunner 32%
* Level 7: MP - 12, Damage 270%, Stunner 34%
* Level 8: MP - 12, Damage 280%, Stunner 36%
* Level 9: MP - 12, Damage 290%, Stunner 38%
* Level 10: MP - 12, Damage 300%, Stunner 40%
* Level 11: MP - 19, Damage 310%, Stunner 42%
* Level 12: MP - 19, Damage 320%, Stunner 44%
* Level 13: MP - 19, Damage 330%, Stunner 46%
* Level 14: MP - 19, Damage 340%, Stunner 48%
* Level 15: MP - 19, Damage 350%, Stunner 50%
* Level 16: MP - 19, Damage 360%, Stunner 52%
* Level 17: MP - 19, Damage 370%, Stunner 54%
* Level 18: MP - 19, Damage 380%, Stunner 56%
* Level 19: MP - 19, Damage 390%, Stunner 58%
* Level 20: MP - 19, Damage 400%, Stunner 60%
* Level 21: MP - 26, Damage 405%, Stunner 62%
* Level 22: MP - 26, Damage 410%, Stunner 64%
* Level 23: MP - 26, Damage 415%, Stunner 66%
* Level 24: MP - 26, Damage 420%, Stunner 68%
* Level 25: MP - 26, Damage 425%, Stunner 70%
* Level 26: MP - 26, Damage 430%, Stunner 72%
* Level 27: MP - 26, Damage 435%, Stunner 74%
* Level 28: MP - 26, Damage 440%, Stunner 76%
* Level 29: MP - 26, Damage 445%, Stunner 78%
* Level 30: MP - 26, Damage 450%, Stunner 80%

Pickpocket: Causes an enemy to drop meso coins upon taking damage at a certain rate. Requires 3 points in Meso Explosion. Max is 20 points.
Pickpocket effects[show]

Makes the enemy drop mesos for a certain period of time. The amount of mesos dropped depends on the damage and the skill level.

* Level 1: MP - 31; For 90 sec., monster's Meso Drop Rate if attacked: 22%
* Level 2: MP - 32; For 90 sec., monster's Meso Drop Rate if attacked: 24%
* Level 3: MP - 33; For 90 sec., monster's Meso Drop Rate if attacked: 26%
* Level 4: MP - 34; For 90 sec., monster's Meso Drop Rate if attacked: 28%
* Level 5: MP - 35; For 90 sec., monster's Meso Drop Rate if attacked: 30%
* Level 6: MP - 36; For 120 sec., monster's Meso Drop Rate if attacked: 32%
* Level 7: MP - 37; For 120 sec., monster's Meso Drop Rate if attacked: 34%
* Level 8: MP - 38; For 120 sec., monster's Meso Drop Rate if attacked: 36%
* Level 9: MP - 39; For 120 sec., monster's Meso Drop Rate if attacked: 38%
* Level 10: MP - 40; For 120 sec., monster's Meso Drop Rate if attacked: 40%
* Level 11: MP - 41; For 150 sec., monster's Meso Drop Rate if attacked: 42%
* Level 12: MP - 42; For 150 sec., monster's Meso Drop Rate if attacked: 44%
* Level 13: MP - 43; For 150 sec., monster's Meso Drop Rate if attacked: 46%
* Level 14: MP - 44; For 150 sec., monster's Meso Drop Rate if attacked: 48%
* Level 15: MP - 45; For 150 sec., monster's Meso Drop Rate if attacked: 50%
* Level 16: MP - 46; For 180 sec., monster's Meso Drop Rate if attacked: 52%
* Level 17: MP - 47; For 180 sec., monster's Meso Drop Rate if attacked: 54%
* Level 18: MP - 48; For 180 sec., monster's Meso Drop Rate if attacked: 56%
* Level 19: MP - 49; For 180 sec., monster's Meso Drop Rate if attacked: 58%
* Level 20: MP - 50; For 180 sec., monster's Meso Drop Rate if attacked: 60%

Band of Thieves: "Summons" thieves to attack nearby monsters. No item required, and number of thieves increases with levels. Max is 30 points.
Band of Thieves effects[show]

Summons fellow bandits to attack a few monsters around the area. Can attack up to 6.

* Level 1: MP - 10, Damage 110%, 1 "other self" will attack enemies
* Level 2: MP - 10, Damage 120%, 1 "other self" will attack enemies
* Level 3: MP - 10, Damage 130%, 1 "other self" will attack enemies
* Level 4: MP - 10, Damage 140%, 1 "other self" will attack enemies
* Level 5: MP - 10, Damage 150%, 1 "other self" will attack enemies
* Level 6: MP - 10, Damage 160%, 1 "other self" will attack enemies
* Level 7: MP - 20, Damage 120%, 2 "other selves" will attack enemies
* Level 8: MP - 20, Damage 130%, 2 "other selves" will attack enemies
* Level 9: MP - 20, Damage 140%, 2 "other selves" will attack enemies
* Level 10: MP - 20, Damage 150%, 2 "other selves" will attack enemies
* Level 11: MP - 20, Damage 160%, 2 "other selves" will attack enemies
* Level 12: MP - 20, Damage 170%, 2 "other selves" will attack enemies
* Level 13: MP - 30, Damage 130%, 3 "other selves" will attack enemies
* Level 14: MP - 30, Damage 140%, 3 "other selves" will attack enemies
* Level 15: MP - 30, Damage 150%, 3 "other selves" will attack enemies
* Level 16: MP - 30, Damage 160%, 3 "other selves" will attack enemies
* Level 17: MP - 30, Damage 170%, 3 "other selves" will attack enemies
* Level 18: MP - 30, Damage 180%, 3 "other selves" will attack enemies
* Level 19: MP - 40, Damage 140%, 4 "other selves" will attack enemies
* Level 20: MP - 40, Damage 150%, 4 "other selves" will attack enemies
* Level 21: MP - 40, Damage 160%, 4 "other selves" will attack enemies
* Level 22: MP - 40, Damage 170%, 4 "other selves" will attack enemies
* Level 23: MP - 40, Damage 180%, 4 "other selves" will attack enemies
* Level 24: MP - 40, Damage 190%, 4 "other selves" will attack enemies
* Level 25: MP - 50, Damage 160%, 5 "other selves" will attack enemies
* Level 26: MP - 50, Damage 170%, 5 "other selves" will attack enemies
* Level 27: MP - 50, Damage 180%, 5 "other selves" will attack enemies
* Level 28: MP - 50, Damage 190%, 5 "other selves" will attack enemies
* Level 29: MP - 50, Damage 200%, 5 "other selves" will attack enemies
* Level 30: MP - 50, Damage 210%, 5 "other selves" will attack enemies

Meso Guard: Blocks half of damage, and reduces meso by a certain % of the damage blocked. Note: Faulty description given in-game, no limit on meso used up before deactivating. Requires 3 points in Chakra. Max is 20 points.
Meso Guard effects[show]

Uses mesos to guard 50% of the damage received. Once the skill is used, it saves up a certain amount of mesos, and once damaged from then on out, the mesos will be used based on the damage received. The skill will be turned off when the saved mesos are used up.

* Level 1: MP - 20, Save up 200 mesos, 90% of the guarded damage replaced with mesos
* Level 2: MP - 20, Save up 400 mesos, 90% of the guarded damage replaced with mesos
* Level 3: MP - 20, Save up 600 mesos, 89% of the guarded damage replaced with mesos
* Level 4: MP - 20, Save up 800 mesos, 89% of the guarded damage replaced with mesos
* Level 5: MP - 20, Save up 1000 mesos, 88% of the guarded damage replaced with mesos
* Level 6: MP - 25, Save up 1200 mesos, 88% of the guarded damage replaced with mesos
* Level 7: MP - 25, Save up 1400 mesos, 87% of the guarded damage replaced with mesos
* Level 8: MP - 25, Save up 1600 mesos, 87% of the guarded damage replaced with mesos
* Level 9: MP - 25, Save up 1800 mesos, 86% of the guarded damage replaced with mesos
* Level 10: MP - 25, Save up 2000 mesos, 86% of the guarded damage replaced with mesos
* Level 11: MP - 30, Save up 2100 mesos, 85% of the guarded damage replaced with mesos
* Level 12: MP - 30, Save up 2200 mesos, 85% of the guarded damage replaced with mesos
* Level 13: MP - 30, Save up 2300 mesos, 84% of the guarded damage replaced with mesos
* Level 14: MP - 30, Save up 2400 mesos, 84% of the guarded damage replaced with mesos
* Level 15: MP - 30, Save up 2500 mesos, 83% of the guarded damage replaced with mesos
* Level 16: MP - 35, Save up 2500 mesos, 82% of the guarded damage replaced with mesos
* Level 17: MP - 35, Save up 2500 mesos, 81% of the guarded damage replaced with mesos
* Level 18: MP - 35, Save up 2500 mesos, 80% of the guarded damage replaced with mesos
* Level 19: MP - 35, Save up 2500 mesos, 79% of the guarded damage replaced with mesos
* Level 20: MP - 35, Save up 2500 mesos, 78% of the guarded damage replaced with mesos

Meso Explosion: Detonated meso on the ground to cause a large amound of damage. Highest-dealing attack in the game, but very inefficient money-wise and difficult to set up. Max is 30 points.
Meso Explosion effectshttp://strategywiki.org/wiki/MapleStory/Thief_Guide/Skills
eybumm
eybumm

Posts : 115
Join date : 2008-04-01

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