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Fire/Poison Mage

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Fire/Poison Mage Empty Fire/Poison Mage

Post  eybumm Wed Apr 09, 2008 2:15 am

Partial Resistance: Reduces the damage of Fire or Poison-based attacks by up to 70% (as well as damage from the Poison status effect). Max is 20 points.
Partial Resistance effects[show]

You get additional resistance from Fire & Poison

* Level 1: 23 % Increased Fire & Poison Resistance
* Level 2: 26 % Increased Fire & Poison Resistance
* Level 3: 29 % Increased Fire & Poison Resistance
* Level 4: 32 % Increased Fire & Poison Resistance
* Level 5: 35 % Increased Fire & Poison Resistance
* Level 6: 38 % Increased Fire & Poison Resistance
* Level 7: 41 % Increased Fire & Poison Resistance
* Level 8: 44 % Increased Fire & Poison Resistance
* Level 9: 47 % Increased Fire & Poison Resistance
* Level 10: 50 % Increased Fire & Poison Resistance
* Level 11: 52 % Increased Fire & Poison Resistance
* Level 12: 54 % Increased Fire & Poison Resistance
* Level 13: 56 % Increased Fire & Poison Resistance
* Level 14: 58 % Increased Fire & Poison Resistance
* Level 15: 60 % Increased Fire & Poison Resistance
* Level 16: 62 % Increased Fire & Poison Resistance
* Level 17: 64 % Increased Fire & Poison Resistance
* Level 18: 66 % Increased Fire & Poison Resistance
* Level 19: 68 % Increased Fire & Poison Resistance
* Level 20: 70 % Increased Fire & Poison Resistance

Element Amplification: Causes attacks to use more MP, up to double the original cost. Increases magic attack by up to 35%. Max is 30 points.
Element Amplification effects[show]

Use more MP, but Increase Magic Attack

* Level 1: Use 105% MP, Magic Attack 102%
* Level 2: Use 110% MP, Magic Attack 104%
* Level 3: Use 115% MP, Magic Attack 106%
* Level 4: Use 120% MP, Magic Attack 108%
* Level 5: Use 125% MP, Magic Attack 109%
* Level 6: Use 130% MP, Magic Attack 110%
* Level 7: Use 135% MP, Magic Attack 111%
* Level 8: Use 140% MP, Magic Attack 112%
* Level 9: Use 145% MP, Magic Attack 113%
* Level 10: Use 150% MP, Magic Attack 114%
* Level 11: Use 160% MP, Magic Attack 116%
* Level 12: Use 155% MP, Magic Attack 116%
* Level 13: Use 165% MP, Magic Attack 118%
* Level 14: Use 160% MP, Magic Attack 118%
* Level 15: Use 170% MP, Magic Attack 120%
* Level 16: Use 165% MP, Magic Attack 120%
* Level 17: Use 175% MP, Magic Attack 122%
* Level 18: Use 170% MP, Magic Attack 122%
* Level 19: Use 180% MP, Magic Attack 124%
* Level 20: Use 175% MP, Magic Attack 124%
* Level 21: Use 185% MP, Magic Attack 126%
* Level 22: Use 180% MP, Magic Attack 126%
* Level 23: Use 190% MP, Magic Attack 128%
* Level 24: Use 185% MP, Magic Attack 128%
* Level 25: Use 195% MP, Magic Attack 130%
* Level 26: Use 190% MP, Magic Attack 130%
* Level 27: Use 205% MP, Magic Attack 132%
* Level 28: Use 200% MP, Magic Attack 132%
* Level 29: Use 195% MP, Magic Attack 132%
* Level 30: Use 200% MP, Magic Attack 135%

Explosion: A fire-based attack that hits (6?) monsters around the caster. As powerful at max at Fire Arrow. Relatively slow. Max is 30 points.
Explosion effects[show]

Make an explosion around the character. Attack the enemy with the fire power.

* Level 1: Use 21 MP, Attack 60, Mastered 15%, Attack Range 110%
* Level 2: Use 22 MP, Attack 64, Mastered 15%, Attack Range 110%
* Level 3: Use 23 MP, Attack 67, Mastered 15%, Attack Range 110%
* Level 4: Use 24 MP, Attack 70, Mastered 20%, Attack Range 120%
* Level 5: Use 25 MP, Attack 72, Mastered 20%, Attack Range 120%
* Level 6: Use 26 MP, Attack 75, Mastered 20%, Attack Range 120%
* Level 7: Use 27 MP, Attack 77, Mastered 25%, Attack Range 130%
* Level 8: Use 28 MP, Attack 79, Mastered 25%, Attack Range 130%
* Level 9: Use 29 MP, Attack 81, Mastered 25%, Attack Range 130%
* Level 10: Use 30 MP, Attack 84, Mastered 30%, Attack Range 140%
* Level 11: Use 31 MP, Attack 86, Mastered 30%, Attack Range 140%
* Level 12: Use 32 MP, Attack 88, Mastered 30%, Attack Range 140%
* Level 13: Use 33 MP, Attack 90, Mastered 35%, Attack Range 150%
* Level 14: Use 34 MP, Attack 92, Mastered 35%, Attack Range 150%
* Level 15: Use 35 MP, Attack 94, Mastered 35%, Attack Range 150%
* Level 16: Use 36 MP, Attack 95, Mastered 40%, Attack Range 160%
* Level 17: Use 37 MP, Attack 97, Mastered 40%, Attack Range 160%
* Level 18: Use 38 MP, Attack 00, Mastered 40%, Attack Range 160%
* Level 19: Use 39 MP, Attack 101, Mastered 45%, Attack Range 170%
* Level 20: Use 40 MP, Attack 103, Mastered 45%, Attack Range 170%
* Level 21: Use 41 MP, Attack 105, Mastered 45%, Attack Range 170%
* Level 22: Use 42 MP, Attack 106, Mastered 50%, Attack Range 180%
* Level 23: Use 43 MP, Attack 108, Mastered 50%, Attack Range 180%
* Level 24: Use 44 MP, Attack 110, Mastered 50%, Attack Range 180%
* Level 25: Use 45 MP, Attack 112, Mastered 55%, Attack Range 190%
* Level 26: Use 46 MP, Attack 113, Mastered 55%, Attack Range 190%
* Level 27: Use 47 MP, Attack 115, Mastered 55%, Attack Range 190%
* Level 28: Use 48 MP, Attack 117, Mastered 60%, Attack Range 200%
* Level 29: Use 49 MP, Attack 118, Mastered 60%, Attack Range 200%
* Level 30: Use 50 MP, Attack 120, Mastered 60%, Attack Range 200%

Poison Mist: Leave a mist of poison that damages and can poison an enemy while it is in the field. Max is 30 points.
Poison Mist effects[show]

Make a poison fog around the character.

* Level 1: Use 21 MP, Attack 32, Mastered 15%, Attack Range 110%, 41% Chances of Poisoned for 4 Seconds
* Level 2: Use 22 MP, Attack 34, Mastered 15%, Attack Range 110%, 42% Chances of Poisoned for 4 Seconds
* Level 3: Use 23 MP, Attack 36, Mastered 15%, Attack Range 110%, 43% Chances of Poisoned for 4 Seconds
* Level 4: Use 24 MP, Attack 38, Mastered 20%, Attack Range 120%, 44% Chances of Poisoned for 8 Seconds
* Level 5: Use 25 MP, Attack 40, Mastered 20%, Attack Range 120%, 45% Chances of Poisoned for 8 Seconds
* Level 6: Use 26 MP, Attack 42, Mastered 20%, Attack Range 120%, 46% Chances of Poisoned for 8 Seconds
* Level 7: Use 27 MP, Attack 44, Mastered 25%, Attack Range 130%, 47% Chances of Poisoned for 8 Seconds
* Level 8: Use 28 MP, Attack 46, Mastered 25%, Attack Range 130%, 48% Chances of Poisoned for 12 Seconds
* Level 9: Use 29 MP, Attack 48, Mastered 25%, Attack Range 130%, 49% Chances of Poisoned for 12 Seconds
* Level 10: Use 30 MP, Attack 50, Mastered 30%, Attack Range 140%, 50% Chances of Poisoned for 16 Seconds
* Level 11: Use 31 MP, Attack 52, Mastered 30%, Attack Range 140%, 51% Chances of Poisoned for 16 Seconds
* Level 12: Use 32 MP, Attack 54, Mastered 30%, Attack Range 140%, 52% Chances of Poisoned for 16 Seconds
* Level 13: Use 33 MP, Attack 56, Mastered 35%, Attack Range 150%, 53% Chances of Poisoned for 20 Seconds
* Level 14: Use 34 MP, Attack 58, Mastered 35%, Attack Range 150%, 54% Chances of Poisoned for 20 Seconds
* Level 15: Use 35 MP, Attack 60, Mastered 35%, Attack Range 150%, 55% Chances of Poisoned for 20 Seconds
* Level 16: Use 36 MP, Attack 62, Mastered 40%, Attack Range 160%, 56% Chances of Poisoned for 24 Seconds
* Level 17: Use 37 MP, Attack 64, Mastered 40%, Attack Range 160%, 57% Chances of Poisoned for 24 Seconds
* Level 18: Use 38 MP, Attack 66, Mastered 40%, Attack Range 160%, 58% Chances of Poisoned for 24 Seconds
* Level 19: Use 39 MP, Attack 68, Mastered 45%, Attack Range 170%, 59% Chances of Poisoned for 28 Seconds
* Level 20: Use 40 MP, Attack 70, Mastered 45%, Attack Range 170%, 60% Chances of Poisoned for 28 Seconds
* Level 21: Use 41 MP, Attack 72, Mastered 45%, Attack Range 170%, 61% Chances of Poisoned for 28 Seconds
* Level 22: Use 42 MP, Attack 74, Mastered 50%, Attack Range 180%, 62% Chances of Poisoned for 32 Seconds
* Level 23: Use 43 MP, Attack 76, Mastered 50%, Attack Range 180%, 63% Chances of Poisoned for 32 Seconds
* Level 24: Use 44 MP, Attack 78, Mastered 50%, Attack Range 180%, 64% Chances of Poisoned for 32 Seconds
* Level 25: Use 45 MP, Attack 80, Mastered 55%, Attack Range 190%, 65% Chances of Poisoned for 36 Seconds
* Level 26: Use 46 MP, Attack 82, Mastered 55%, Attack Range 190%, 66% Chances of Poisoned for 36 Seconds
* Level 27: Use 47 MP, Attack 84, Mastered 55%, Attack Range 190%, 43% Chances of Poisoned for 36 Seconds
* Level 28: Use 48 MP, Attack 86, Mastered 60%, Attack Range 200%, 68% Chances of Poisoned for 40 Seconds
* Level 29: Use 49 MP, Attack 88, Mastered 60%, Attack Range 200%, 69% Chances of Poisoned for 40 Seconds
* Level 30: Use 50 MP, Attack 90, Mastered 60%, Attack Range 200%, 70% chances of Poisoned for 40 Seconds

Seal: Seals nearby enemies, preventing them from using skills. Requires 3 points in Element Amplification. Max is 20 points.
Seal effects[show]

Seals up the enemies around you for a certain amount of time. Once sealed up, the monsters can't use attacking skills, but the skill does not work on boss monsters.

* Level 1: Use 12 MP, 38% chance of sealing up for 10 sec.
* Level 2: Use 12 MP, 41% chance of sealing up for 11 sec.
* Level 3: Use 12 MP, 44% chance of sealing up for 11 sec.
* Level 4: Use 12 MP, 47% chance of sealing up for 12 sec.
* Level 5: Use 12 MP, 50% chance of sealing up for 12 sec.
* Level 6: Use 18 MP, 53% chance of sealing up for 13 sec.
* Level 7: Use 18 MP, 56% chance of sealing up for 13 sec.
* Level 8: Use 18 MP, 59% chance of sealing up for 14 sec.
* Level 9: Use 18 MP, 62% chance of sealing up for 14 sec.
* Level 10: Use 18 MP, 65% chance of sealing up for 15 sec.
* Level 11: Use 24 MP, 68% chance of sealing up for 15 sec.
* Level 12: Use 24 MP, 71% chance of sealing up for 16 sec.
* Level 13: Use 24 MP, 74% chance of sealing up for 16 sec.
* Level 14: Use 24 MP, 77% chance of sealing up for 17 sec.
* Level 15: Use 24 MP, 80% chance of sealing up for 17 sec.
* Level 16: Use 30 MP, 83% chance of sealing up for 18 sec.
* Level 17: Use 30 MP, 86% chance of sealing up for 18 sec.
* Level 18: Use 30 MP, 89% chance of sealing up for 19 sec.
* Level 19: Use 30 MP, 92% chance of sealing up for 19 sec.
* Level 20: Use 30 MP, 95% chance of sealing up for 20 sec.

{{{5}}}

Spell Booster: While active, makes spells cast faster by a certain %. This % increases at level 11. Requires 3 points in Element Amplification. Max is 20 points.
Spell Booster effects[show]

Uses up a significant amount of HP and MP to increase the attacking speed for spells.

* Level 1: Use HP 58, MP 53 to boost up the magic attacking speed to level 2 for 10 sec.
* Level 2: Use HP 56, MP 51 to boost up the magic attacking speed to level 2 for 20 sec.
* Level 3: Use HP 54, MP 49 to boost up the magic attacking speed to level 2 for 30 sec.
* Level 4: Use HP 52, MP 47 to boost up the magic attacking speed to level 2 for 40 sec.
* Level 5: Use HP 50, MP 45 to boost up the magic attacking speed to level 2 for 50 sec.
* Level 6: Use HP 48, MP 43 to boost up the magic attacking speed to level 2 for 60 sec.
* Level 7: Use HP 46, MP 41 to boost up the magic attacking speed to level 2 for 70 sec.
* Level 8: Use HP 44, MP 39 to boost up the magic attacking speed to level 2 for 80 sec.
* Level 9: Use HP 42, MP 37 to boost up the magic attacking speed to level 2 for 90 sec.
* Level 10: Use HP 40, MP 35 to boost up the magic attacking speed to level 2 for 100 sec.
* Level 11: Use HP 39, MP 34 to boost up the magic attacking speed to level 3 for 110 sec.
* Level 12: Use HP 38, MP 33 to boost up the magic attacking speed to level 3 for 120 sec.
* Level 13: Use HP 37, MP 32 to boost up the magic attacking speed to level 3 for 130 sec.
* Level 14: Use HP 36, MP 31 to boost up the magic attacking speed to level 3 for 140 sec.
* Level 15: Use HP 35, MP 30 to boost up the magic attacking speed to level 3 for 150 sec.
* Level 16: Use HP 34, MP 29 to boost up the magic attacking speed to level 3 for 160 sec.
* Level 17: Use HP 33, MP 28 to boost up the magic attacking speed to level 3 for 170 sec.
* Level 18: Use HP 32, MP 27 to boost up the magic attacking speed to level 3 for 180 sec.
* Level 19: Use HP 31, MP 26 to boost up the magic attacking speed to level 3 for 190 sec.
* Level 20: Use HP 30, MP 25 to boost up the magic attacking speed to level 3 for 200 sec.

Element Composition: A projectile-based attack that is considered to be both Fire and Poison elements. To determine the damage multiplier, split the Fire and Poison parts into .5x each, and apply weakness/resistance separately. If a monster is resistant against just one element, the damage done will be [.5 + 1/2(.5)] -> .75x. If a monster is weak to just one element as well, the damage will only be [.5 + 1.5(.5)] -> 1.25x. Can also poison like Poison Brace. Max is 30 points.
Element Composition effects http://strategywiki.org/wiki/MapleStory/Magician_Guide/Skills
eybumm
eybumm

Posts : 115
Join date : 2008-04-01

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