Remember the ONLY point in having dex is to equip the weapon for your level
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Remember the ONLY point in having dex is to equip the weapon for your level
Remember the ONLY point in having dex is to equip the weapon for your level. dex helps in other ways in adding accuracy and damage BUT compared to luk, the damage DEX adds is very low, and bandits no longer have any accuracy problems once they get mastery. list of daggers and required dex are below:
korean fan: level 35: 0 required DEX <- this is what makes the dexless build possible. also mandatory for you.
gephart: level 35: 70 required dex
shinkita: level 50: 90 required dex(recommend that you skip this weapon and do not add dex to use it)
geta: level 60: 100 required dex
kandine: level 70: 110 required dex*
dragon tail: level 80: 120 required dex*
*not released in oms as of the writing of this guide. wether you add enough dex to equip is entirely up to you
~~~~~~~~~~
scrolls you can use to add stats:
overall dex 10%/60%/100%- these will give the bulk of your dex bonus, males should scroll a bathrobe and females should scroll a fruits(Avenger) overall armor. These are the only options avaliable to the theif as far as overall armor goes. the defense sacrificed will be more than made up in extra damage in the end. the 10% adds 5 DEx and the 60% adds 2
shoe jump 10% and 60%- not to be confused with "shoe dex" which does not add dex. Shoe jump 10% adds 3 DEX and 60% adds 1 dex. Also for theives with max haste it will get your jump to the max 123%
glove dex 10% and 60%- not reccomended to use these, as a 3 attack glove will be more beneficial then any godly scrolled(2 10% some 60%) dex glove, it is better to scroll your gloves for attack
glove attack 10% and 60%- 10% adds 3 weapon attack and 60% adds 2 weapon attack. Getting a better attack glove is like getting a stronger weapon. Expecially for bandits even 1 atack will make a noticeable difference, you will want as much attack as possible
dagger attack 100% 60% and 10%- 10% adds 5 weapon attack and 3 luk, 60% adds 2 attack and 1 luk, 100% adds 1 attack to your dagger. these are epensive and i dont suggest using 10% or 100% on an expensive dagger(like the geta)
claw attack 100%- you're not going to use claws for long enough to require more than 100%s on them. http://www.onrpg.com/boards/96.html
korean fan: level 35: 0 required DEX <- this is what makes the dexless build possible. also mandatory for you.
gephart: level 35: 70 required dex
shinkita: level 50: 90 required dex(recommend that you skip this weapon and do not add dex to use it)
geta: level 60: 100 required dex
kandine: level 70: 110 required dex*
dragon tail: level 80: 120 required dex*
*not released in oms as of the writing of this guide. wether you add enough dex to equip is entirely up to you
~~~~~~~~~~
scrolls you can use to add stats:
overall dex 10%/60%/100%- these will give the bulk of your dex bonus, males should scroll a bathrobe and females should scroll a fruits(Avenger) overall armor. These are the only options avaliable to the theif as far as overall armor goes. the defense sacrificed will be more than made up in extra damage in the end. the 10% adds 5 DEx and the 60% adds 2
shoe jump 10% and 60%- not to be confused with "shoe dex" which does not add dex. Shoe jump 10% adds 3 DEX and 60% adds 1 dex. Also for theives with max haste it will get your jump to the max 123%
glove dex 10% and 60%- not reccomended to use these, as a 3 attack glove will be more beneficial then any godly scrolled(2 10% some 60%) dex glove, it is better to scroll your gloves for attack
glove attack 10% and 60%- 10% adds 3 weapon attack and 60% adds 2 weapon attack. Getting a better attack glove is like getting a stronger weapon. Expecially for bandits even 1 atack will make a noticeable difference, you will want as much attack as possible
dagger attack 100% 60% and 10%- 10% adds 5 weapon attack and 3 luk, 60% adds 2 attack and 1 luk, 100% adds 1 attack to your dagger. these are epensive and i dont suggest using 10% or 100% on an expensive dagger(like the geta)
claw attack 100%- you're not going to use claws for long enough to require more than 100%s on them. http://www.onrpg.com/boards/96.html
vmvznv- Posts : 119
Join date : 2008-04-01
Re: Remember the ONLY point in having dex is to equip the weapon for your level
Remember the ONLY point in having dex is to equip the weapon for your level. dex helps in other ways in adding accuracy and damage BUT compared to luk, the damage DEX adds is very low, and bandits no longer have any accuracy problems once they get mastery.
longer- Guest
Re: Remember the ONLY point in having dex is to equip the weapon for your level
glove dex 10% and 60%- not reccomended to use these, as a 3 attack glove will be more beneficial then any godly scrolled(2 10% some 60%) dex glove, it is better to scroll your gloves for attack
glove attack 10% and 60%- 10% adds 3 weapon attack and 60% adds 2 weapon attack. Getting a better attack glove is like getting a stronger weapon. Expecially for bandits even 1 atack will make a noticeable difference, you will want as much attack as possible
glove attack 10% and 60%- 10% adds 3 weapon attack and 60% adds 2 weapon attack. Getting a better attack glove is like getting a stronger weapon. Expecially for bandits even 1 atack will make a noticeable difference, you will want as much attack as possible
godly- Guest
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