Farming the Underworld
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Farming the Underworld
Ever since I 55/SSed it with Yugi, I've been totally obsessed with farming the Underworld. The challenges it poses are many, and it's fun seeing yellow numbers Of course, I wanted to do it more Basiners, and done it so far with Ren, IHaveNoChi, and Ona as of so far. In my quest to get more farmy buddies I will post a bunch of builds that you might be able to run Let the UW be vanquished!
edited after I tried a few lot more UW builds
Solo builds: I won't explain too much, because solo is no fun xD
W/Rt VwK farmer
Farms: Grasping Darknesses, Smite Crawlers
Vengeful Was Khanhei
Vengeful Weapon
Generous Was Tsungrai
Dolyak Signet
"To The Limit!"
Bonetti's Defense
Sprint
Enraging Charge
Comments: A nicely rounded build. VwK gives plenty of health to tank those nasty Smite Crawlers, while also being pretty safe. My preferred solo build.
Speed: Kills each mob in around a minute, and ~10 more seconds for skills to recharge. It can get through the UW in an average time of 20 minutes or so. To learn, aggro one group at a time, but aggro more for the fastest speeds
W/Me Visage Farmers
Farms: Grasping Darknesses, Smite Crawlers
Ancestor's Visage
Sympathetic Visage
Triple Chop/Hundred Blades
Cyclone Axe/Sun and Moon Slash
Whirlwind Attack
Physical Resistance
Healing Signet
Enraging Charge
Comment: From Guru thread, this is possible one of the more dangerous builds for the warrior, but the fastest. The idea is to use PBAoE attacks to charge whirlwind attack
Speed: Massive aggroing allows for a nice time of 10 minutes to 15 minutes a run, but it's much more dangerous
Rt/W Rit farmer
Farms: Grasping Darknesses, Smite Crawlers
Splinter Weapon
Cyclone Axe
Ancestors' Rage
Cruel Was Daoshen
Spirit Rift
Gladiator's Defense
Protector's Defense
Sprint
Comments: Though never tested, it looks somewhat unsafe, especially again hard hitting Smites with their Zealots Fire. Kills in great times though, looking at the raw amount of damage.
Speed: Just looking at the video, it loses the ability to tank multiple groups of anything, but has the ability to kill them in seconds. Yes, the Grasps went down in about 15 seconds each, and the recharge on the build isn't bad at all. Fastest one there is.
Mo/Me 55er
Farms: Aaxtes, Smite Crawlers, Terrorweb Dyders, Grasping Darknesses, Coldfire Nights, Stalking Nights
Protective Spirit
Healing Breeze
Bonetti's Defense
Sprint
Shield of Judgement
Blessed Aura
Essence bond
Balthazar's Spirit
Comments: Using 4 enchants is the only way the nightmares can kill itself. Sprint is then to break aggro.
Speed: But seriously... it's SLOW. Like possibly 5 minutes for a group of Aatxes...
E/W PBAoE nuker
Meteor Shower
Savannah's Heat
Bed of coals
Flame Djinn's Haste
Protector's Defense
Disciplined Stance
Glyph of Concentration
Optional
Comments: It's a great farming build for the ele. It only needs 7 skills, and it's pretty quick at killing.
Speed: But what kills the build is the recharge. 60 seconds per mob, no double aggroing, and dangerous. Bah it
E/Me Terra Tank
Sandstorm
Earthquake
Aftershock
Sympathetic Visage
Storm Djinn's Haste
Stoneflesh Aura
Stone Striker
Mantra of Earth
Comments: It's quite faster them the other ele build, but with the downside of needing to keep up so many enchants.
Speed: Mass Aggroing smites leads to about a 25 minute run.
Team Builds: Fastest, strongest, and overall best UW farming builds.
Classic 55/SS
Farms: Aaxtes, Smite Crawlers Terrowweb Dyders, Grasping Darknesses, Coldfire Nights, Stalking Nights
Mo/D 55
Protective Spirit
Mystic Regeneration
Spell Breaker
Blessed Signet
Blessed Aura
Essence Bond
Balthazar's Spirit
Rebirth
N/Me SS
Arcane Echo
Spiteful Spirit
Ancestor's Visage
Sympathetic Visage
Reckless Haste
Auspicious Incantations
Ether Signet
Sunspear Rebirth Signet
Comments: Very safe build, but somewhat energy intensive on the necro. It can clear the Labyrinth, Icy Wastes, and Forgotten Vale easily, making it a great team run.
Speed: Grasping Darknesses and Aaxtes will take about 20 and 40 seconds respectively, while smites will take longer due to Smite Hex. Never tested the Dyders, but I assume it will go down quickly as well.
55/Famine
Mo/D 55
Same as above
R/Me Famine
Ancestor's Visage
Sympathetic Visage
Famine
Images of Remorse
Apply Poison
Power Return
Savage Shot
Sunspear Rebirth Signet
Comments: A safe, and well rounded build. The 55 monk will definitely survive, unless he aggros two groups of smites xD
Speed: This build will kill all melee monsters easily. The casters though, will take upwards of 3 minutes to kill.
55/SS/Famine
Farms: Everything
55/SS is the same as above
R/Mo Famine
Famine
Edge of Extinction
Apply Poison
Quickening Zephyr
Energizing Winds
Optional
Optional
Rebirth
Comments: Made this one up myself when Ona wanted to come along (Maybe not but we couldn't just leave her could we?) except for QZ and EW. The advantage to this is, you can kill foes much quicker, and you can farm the entire Underworld like it. The disadvantage is the 3 people, but loot scaling makes the farming part outweigh the 3 people part
Speed: Extraordinarily fast. It's like combine the speed of Famine with the speed of SS xD
Trapping the UW: Very flexible build.
Farms: Everything
This is barely a build. It's more like a everyone take some traps, a self heal, a Ritual or two, and have one take Whirling Defense kind of build. Everything from Trapper's Speed trappers to Echo dust trappers work with these guys. You can kill everything in the Underworld just like that. The most common are 2-3 man teams for the drops, but5 man or the likes is also possible for the speed and safety. Added spells on the side are Mark of Pain, a nuker with Meteor Shower and nukage, or a bonder monk to help pulling. Against Aatxes, 10 dust traps will do the trick, 9 if you have Flame Trap. Against melee mobs, usually a set of traps from 3+ people will do the trick. Against patrols, trap in their patrol and run. Don't stop to drop traps right outside their aggro like Fj and accidentally aggro Against ranged, try to get them around a L-shaped corner, so they'll have to pass the corner to kill you. Obsidian Behemoths will come later, once I find out how to kill them
600/smite
Farms: Icy Wastes, Labyrinth, Forgotten Vale, Twin Serpent Mountains
600 monk
Shield of Absorption
Spirit Bond
Protective Spirit
Spell Breaker
Frenzy
Blessed Aura
Balthazar's Spirit
Essence Bond
Smitony
Blood Ritual
Blessed Signet
Shield of Judgment/Life Barrier
Rebirth
Vital Blessing
Life Attunement
Holy Wrath
Retribution
Comments: It's the only build I can think of that is easy to do with a hero, and easy to do in hard mode. Actually, it's even easier to do in hard mode . The speed of it is like perma SS against everything but the coldfires. Coldfires and Dryders are extremely time taking in easy mode, but they're not bad in hard mode. Grasping Darknesses are the only ones that give much trouble in easy mode, since they do just enough damage to get your health low and not enough to trigger spirit bond. This is the build for farming the UW nowadays
Speed: SS without the smite hex part Even more with frenzy and without DP
Add a famine ranger to that for QZ, and life becomes heaven.
600 Famine/smite
Farms: Everything
600 monk
Shield of Absorption
Spirit Bond
Protective Spirit
Spell Breaker
Sympathetic Visage
Balthazar's Aura
Blessed Aura
Essence Bond
Smite
Blood Ritual
Blessed Signet
Shield of Judgment/Life Barrier
Rebirth
Vital Blessing
Life Attunement
Holy Wrath
Retribution
Famine ranger
Famine
Quickening Zephyr
Edge of Extinction
Serpent's Quickness
Balthazar's Spirit
Succor
Essence Bond
Optional
Comments: The is the possibly the ONLY build able to farm most of the UW, meaning even past the Obsidian Behemoths. It also works in FoW, City of Tor'qua, and many other places.
Speed: The famine ranger does not multiply the speed of the farm much, but is instead there to make sure some creatures are killable, mainly Mindblade Spectres and other creatures who do not deal enough damage, and the necros who strip enchants
Here we go Gimme a message sometimes if you need a 55, famine, SS, 600, smiter, and err... lots of other builds to farm with. Hope this is helpful. http://www.theamazonbasin.com/gw/forums/index.php?showtopic=8468
edited after I tried a few lot more UW builds
Solo builds: I won't explain too much, because solo is no fun xD
W/Rt VwK farmer
Farms: Grasping Darknesses, Smite Crawlers
Vengeful Was Khanhei
Vengeful Weapon
Generous Was Tsungrai
Dolyak Signet
"To The Limit!"
Bonetti's Defense
Sprint
Enraging Charge
Comments: A nicely rounded build. VwK gives plenty of health to tank those nasty Smite Crawlers, while also being pretty safe. My preferred solo build.
Speed: Kills each mob in around a minute, and ~10 more seconds for skills to recharge. It can get through the UW in an average time of 20 minutes or so. To learn, aggro one group at a time, but aggro more for the fastest speeds
W/Me Visage Farmers
Farms: Grasping Darknesses, Smite Crawlers
Ancestor's Visage
Sympathetic Visage
Triple Chop/Hundred Blades
Cyclone Axe/Sun and Moon Slash
Whirlwind Attack
Physical Resistance
Healing Signet
Enraging Charge
Comment: From Guru thread, this is possible one of the more dangerous builds for the warrior, but the fastest. The idea is to use PBAoE attacks to charge whirlwind attack
Speed: Massive aggroing allows for a nice time of 10 minutes to 15 minutes a run, but it's much more dangerous
Rt/W Rit farmer
Farms: Grasping Darknesses, Smite Crawlers
Splinter Weapon
Cyclone Axe
Ancestors' Rage
Cruel Was Daoshen
Spirit Rift
Gladiator's Defense
Protector's Defense
Sprint
Comments: Though never tested, it looks somewhat unsafe, especially again hard hitting Smites with their Zealots Fire. Kills in great times though, looking at the raw amount of damage.
Speed: Just looking at the video, it loses the ability to tank multiple groups of anything, but has the ability to kill them in seconds. Yes, the Grasps went down in about 15 seconds each, and the recharge on the build isn't bad at all. Fastest one there is.
Mo/Me 55er
Farms: Aaxtes, Smite Crawlers, Terrorweb Dyders, Grasping Darknesses, Coldfire Nights, Stalking Nights
Protective Spirit
Healing Breeze
Bonetti's Defense
Sprint
Shield of Judgement
Blessed Aura
Essence bond
Balthazar's Spirit
Comments: Using 4 enchants is the only way the nightmares can kill itself. Sprint is then to break aggro.
Speed: But seriously... it's SLOW. Like possibly 5 minutes for a group of Aatxes...
E/W PBAoE nuker
Meteor Shower
Savannah's Heat
Bed of coals
Flame Djinn's Haste
Protector's Defense
Disciplined Stance
Glyph of Concentration
Optional
Comments: It's a great farming build for the ele. It only needs 7 skills, and it's pretty quick at killing.
Speed: But what kills the build is the recharge. 60 seconds per mob, no double aggroing, and dangerous. Bah it
E/Me Terra Tank
Sandstorm
Earthquake
Aftershock
Sympathetic Visage
Storm Djinn's Haste
Stoneflesh Aura
Stone Striker
Mantra of Earth
Comments: It's quite faster them the other ele build, but with the downside of needing to keep up so many enchants.
Speed: Mass Aggroing smites leads to about a 25 minute run.
Team Builds: Fastest, strongest, and overall best UW farming builds.
Classic 55/SS
Farms: Aaxtes, Smite Crawlers Terrowweb Dyders, Grasping Darknesses, Coldfire Nights, Stalking Nights
Mo/D 55
Protective Spirit
Mystic Regeneration
Spell Breaker
Blessed Signet
Blessed Aura
Essence Bond
Balthazar's Spirit
Rebirth
N/Me SS
Arcane Echo
Spiteful Spirit
Ancestor's Visage
Sympathetic Visage
Reckless Haste
Auspicious Incantations
Ether Signet
Sunspear Rebirth Signet
Comments: Very safe build, but somewhat energy intensive on the necro. It can clear the Labyrinth, Icy Wastes, and Forgotten Vale easily, making it a great team run.
Speed: Grasping Darknesses and Aaxtes will take about 20 and 40 seconds respectively, while smites will take longer due to Smite Hex. Never tested the Dyders, but I assume it will go down quickly as well.
55/Famine
Mo/D 55
Same as above
R/Me Famine
Ancestor's Visage
Sympathetic Visage
Famine
Images of Remorse
Apply Poison
Power Return
Savage Shot
Sunspear Rebirth Signet
Comments: A safe, and well rounded build. The 55 monk will definitely survive, unless he aggros two groups of smites xD
Speed: This build will kill all melee monsters easily. The casters though, will take upwards of 3 minutes to kill.
55/SS/Famine
Farms: Everything
55/SS is the same as above
R/Mo Famine
Famine
Edge of Extinction
Apply Poison
Quickening Zephyr
Energizing Winds
Optional
Optional
Rebirth
Comments: Made this one up myself when Ona wanted to come along (Maybe not but we couldn't just leave her could we?) except for QZ and EW. The advantage to this is, you can kill foes much quicker, and you can farm the entire Underworld like it. The disadvantage is the 3 people, but loot scaling makes the farming part outweigh the 3 people part
Speed: Extraordinarily fast. It's like combine the speed of Famine with the speed of SS xD
Trapping the UW: Very flexible build.
Farms: Everything
This is barely a build. It's more like a everyone take some traps, a self heal, a Ritual or two, and have one take Whirling Defense kind of build. Everything from Trapper's Speed trappers to Echo dust trappers work with these guys. You can kill everything in the Underworld just like that. The most common are 2-3 man teams for the drops, but5 man or the likes is also possible for the speed and safety. Added spells on the side are Mark of Pain, a nuker with Meteor Shower and nukage, or a bonder monk to help pulling. Against Aatxes, 10 dust traps will do the trick, 9 if you have Flame Trap. Against melee mobs, usually a set of traps from 3+ people will do the trick. Against patrols, trap in their patrol and run. Don't stop to drop traps right outside their aggro like Fj and accidentally aggro Against ranged, try to get them around a L-shaped corner, so they'll have to pass the corner to kill you. Obsidian Behemoths will come later, once I find out how to kill them
600/smite
Farms: Icy Wastes, Labyrinth, Forgotten Vale, Twin Serpent Mountains
600 monk
Shield of Absorption
Spirit Bond
Protective Spirit
Spell Breaker
Frenzy
Blessed Aura
Balthazar's Spirit
Essence Bond
Smitony
Blood Ritual
Blessed Signet
Shield of Judgment/Life Barrier
Rebirth
Vital Blessing
Life Attunement
Holy Wrath
Retribution
Comments: It's the only build I can think of that is easy to do with a hero, and easy to do in hard mode. Actually, it's even easier to do in hard mode . The speed of it is like perma SS against everything but the coldfires. Coldfires and Dryders are extremely time taking in easy mode, but they're not bad in hard mode. Grasping Darknesses are the only ones that give much trouble in easy mode, since they do just enough damage to get your health low and not enough to trigger spirit bond. This is the build for farming the UW nowadays
Speed: SS without the smite hex part Even more with frenzy and without DP
Add a famine ranger to that for QZ, and life becomes heaven.
600 Famine/smite
Farms: Everything
600 monk
Shield of Absorption
Spirit Bond
Protective Spirit
Spell Breaker
Sympathetic Visage
Balthazar's Aura
Blessed Aura
Essence Bond
Smite
Blood Ritual
Blessed Signet
Shield of Judgment/Life Barrier
Rebirth
Vital Blessing
Life Attunement
Holy Wrath
Retribution
Famine ranger
Famine
Quickening Zephyr
Edge of Extinction
Serpent's Quickness
Balthazar's Spirit
Succor
Essence Bond
Optional
Comments: The is the possibly the ONLY build able to farm most of the UW, meaning even past the Obsidian Behemoths. It also works in FoW, City of Tor'qua, and many other places.
Speed: The famine ranger does not multiply the speed of the farm much, but is instead there to make sure some creatures are killable, mainly Mindblade Spectres and other creatures who do not deal enough damage, and the necros who strip enchants
Here we go Gimme a message sometimes if you need a 55, famine, SS, 600, smiter, and err... lots of other builds to farm with. Hope this is helpful. http://www.theamazonbasin.com/gw/forums/index.php?showtopic=8468
oemcxi- Posts : 103
Join date : 2008-04-01
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