Minion Master Support Build, For GvG and Alliance Battles
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Minion Master Support Build, For GvG and Alliance Battles
I was looking at the way they changed the Minion Master skills and doing some tests with Svata the MM and came up for an idea for a new build idea: The MM support.
*Bold parts are main parts that help the build*
Let's start with Blood of the Master:
5 Energy, 1 Cast, 2 Recharge
Spell. Sacrifice 5% max Health. All of your undead allies are healed for 30...99. You sacrifice an additional 2% max Health per minion healed in this way. (Death Magic)
Svata and I were both Minion Masters in Alliance Battles, I had 2 minions and cast Blood of the Master to heal them. I am amazed to see more than two minions being healed with blue +122 symbols!
In the next battle, I tested Verata's Sacrifice:
10 Energy, 2 Cast, 60 Recharge
Spell. Sacrifice 15% max Health. For 5...9 seconds, all undead allies gain 10 health regeneration. All Conditions are removed from those allies and transferred to you. This spell instantly recharges if you control 3 or fewer minions. (Death Magic)
Again, I had 2 minions and I think Svata had about 4 or 5. I cast it and it recharged instantly because I had only 2. I look over and: Voila! Svata's minions are regening too! And thus the build idea was born:
N/Mo Minion Support
Attributes:
Death Magic 12+3+1
Soul Reaping 9+1
Healing Prayers 9+1
Skills:
Aura of the Lich {Elite} | Death Magic
Verata's Sacrifice | Death Magic
Blood of the Master | Death Magic
Death Nova | Death Magic (For use on minions and people who are dying)
Heal Area | Healing Prayers
Healing Seed | Healing Prayers
Verata's Aura? | Death Magic
Resurrection Signet
To be honest with you the build itself hasn't been tested yet, but it will be as soon as I can find a PuG group with an MM who's willing to have someone who wants to test a build. http://www.theamazonbasin.com/gw/forums/index.php?showtopic=5720
Will update on how to use when tested
*Bold parts are main parts that help the build*
Let's start with Blood of the Master:
5 Energy, 1 Cast, 2 Recharge
Spell. Sacrifice 5% max Health. All of your undead allies are healed for 30...99. You sacrifice an additional 2% max Health per minion healed in this way. (Death Magic)
Svata and I were both Minion Masters in Alliance Battles, I had 2 minions and cast Blood of the Master to heal them. I am amazed to see more than two minions being healed with blue +122 symbols!
In the next battle, I tested Verata's Sacrifice:
10 Energy, 2 Cast, 60 Recharge
Spell. Sacrifice 15% max Health. For 5...9 seconds, all undead allies gain 10 health regeneration. All Conditions are removed from those allies and transferred to you. This spell instantly recharges if you control 3 or fewer minions. (Death Magic)
Again, I had 2 minions and I think Svata had about 4 or 5. I cast it and it recharged instantly because I had only 2. I look over and: Voila! Svata's minions are regening too! And thus the build idea was born:
N/Mo Minion Support
Attributes:
Death Magic 12+3+1
Soul Reaping 9+1
Healing Prayers 9+1
Skills:
Aura of the Lich {Elite} | Death Magic
Verata's Sacrifice | Death Magic
Blood of the Master | Death Magic
Death Nova | Death Magic (For use on minions and people who are dying)
Heal Area | Healing Prayers
Healing Seed | Healing Prayers
Verata's Aura? | Death Magic
Resurrection Signet
To be honest with you the build itself hasn't been tested yet, but it will be as soon as I can find a PuG group with an MM who's willing to have someone who wants to test a build. http://www.theamazonbasin.com/gw/forums/index.php?showtopic=5720
Will update on how to use when tested
sznnp- Posts : 42
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