Update - Thursday March 20
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Update - Thursday March 20
Skill Changes
Assassin
Fox's Promise: functionality changed to: For 5..20 seconds, your dagger attacks cannot be blocked. This enchantment ends the next time you fail to hit.
Dervish
Guiding Hands: decreased number of attack skills that cannot be blocked to 0..3.
Mesmer
Enchanter's Conundrum: functionality changed to: For 10 seconds, target foe casts enchantments 100% slower. When this hex is applied, that foe takes 30..120 damage if not under the effects of an enchantment or hex spell.
Mantra of Concentration: decreased duration to 1..38 seconds; increased recharge to 30 seconds.
Hex Breaker: decreased duration to 5..80 seconds.
Necromancer
Angorodon's Gaze: decreased Energy cost to 5; decreased Health stolen to 10..40; decreased Energy gained to 1..9.
Warrior
Mokele Smash: decreased adrenaline gained to 2 strikes.
Magehunter's Smash: increased adrenaline cost to 8 strikes; updated the animation to match Hammer Bash.
Ranger
Sundering Attack/Penetrating Attack: decreased damage to 3..10; decreased armor penetration to 10%; increased recharge to 4 seconds.
Power Shot: decreased damage to 5..20.
Precision Shot: decreased damage to 3..18.
Automated Tournaments
You now lose K value (25 for daily, 50 for monthly) rating if you sign up for a tournament and forfeit the first round.
Tournament Reward points are now based off the number of teams who did not forfeit in the first round.
Bonus tournament reward points are now awarded for playing in every round of a daily tournament: 5 for 1v1 daily tournaments, and 15 for GvG daily tournaments.
Bug Fixes
Fixed a bug that caused the map marker on the reward NPC to not appear when the Clear the Chamber quest completed in the Underworld.
Miscellaneous
Added new text to Kun Shao regarding the Xunlai Tournament House http://www.guildwars.com/support/gameupdates/default.php
Assassin
Fox's Promise: functionality changed to: For 5..20 seconds, your dagger attacks cannot be blocked. This enchantment ends the next time you fail to hit.
Dervish
Guiding Hands: decreased number of attack skills that cannot be blocked to 0..3.
Mesmer
Enchanter's Conundrum: functionality changed to: For 10 seconds, target foe casts enchantments 100% slower. When this hex is applied, that foe takes 30..120 damage if not under the effects of an enchantment or hex spell.
Mantra of Concentration: decreased duration to 1..38 seconds; increased recharge to 30 seconds.
Hex Breaker: decreased duration to 5..80 seconds.
Necromancer
Angorodon's Gaze: decreased Energy cost to 5; decreased Health stolen to 10..40; decreased Energy gained to 1..9.
Warrior
Mokele Smash: decreased adrenaline gained to 2 strikes.
Magehunter's Smash: increased adrenaline cost to 8 strikes; updated the animation to match Hammer Bash.
Ranger
Sundering Attack/Penetrating Attack: decreased damage to 3..10; decreased armor penetration to 10%; increased recharge to 4 seconds.
Power Shot: decreased damage to 5..20.
Precision Shot: decreased damage to 3..18.
Automated Tournaments
You now lose K value (25 for daily, 50 for monthly) rating if you sign up for a tournament and forfeit the first round.
Tournament Reward points are now based off the number of teams who did not forfeit in the first round.
Bonus tournament reward points are now awarded for playing in every round of a daily tournament: 5 for 1v1 daily tournaments, and 15 for GvG daily tournaments.
Bug Fixes
Fixed a bug that caused the map marker on the reward NPC to not appear when the Clear the Chamber quest completed in the Underworld.
Miscellaneous
Added new text to Kun Shao regarding the Xunlai Tournament House http://www.guildwars.com/support/gameupdates/default.php
vdrzy- Posts : 85
Join date : 2008-03-29
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