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Update - Thursday March 2

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Update - Thursday March 2 Empty Update - Thursday March 2

Post  Doki66 Sun Mar 30, 2008 10:59 pm

General
Updated Adrenaline behavior so that death removes all Adrenaline.

Updated Exhaustion behavior so that if you cast an Exhaustion spell while your maximum energy is below 10, your maximum energy can be reduced to below zero.

Fixed a bug that allowed attack speeds to stack past 33%.

Fixed a bug that prevented attack debuffs from reducing a target more than 33% (maximum is 50%).

Fixed a bug that kept speed boosts from having an effect on you if you had a debuff slowing you by 50%.

You are no longer considered "attacking," "using a skill," or "casting a spell" while you are running to get in range of a target.

Fixed a bug that caused attack skills with non-weapon attributes to calculate damage and critical hit chance incorrectly.

Clarified various skill descriptions
Equipment
Added two +30 Health, Received Damage -5 (Chance: 20%) shields to the PvP character creation screen; updated monster drops to make the Received Damage -5 (Chance: 20%) drop possible.

Shields on the PvP character creation screen with the "while Hexed" bonus now have +60 Health and -3 damage reduction.

Reduced the Lieutenant's Helm Hex duration bonus to 20%, and added it to the PvP character creation screen.

Increased the Monk’s PvP Ascetic Leg Design to +2 Energy to match the armor bought off of vendors.

Increased the PvP hammer with additional damage while hexed to 20%.
Mesmer
Mantra of Resolve: increased Energy cost to 10..4 when interrupted.

Distortion: increased Energy cost to 4..1 when you "evade" attacks.

Signet of Weariness: reduced area-of-effect to nearby foes.

Mantra of Recovery: reduced Energy cost to 10.

Ignorance: decreased casting time to 1 second.

Chaos Storm: decreased casting time to 1 second.

Epidemic: decreased Energy cost to 10.

Ineptitude: increased damage to 30..135.

Fevered Dreams: increased duration to 10..25 seconds.

Energy Drain: decreased recharge time to 25 seconds.

Energy Tap: decreased recharge time to 25 seconds.

Blackout: increased recharge time to 12 seconds.
Necromancer
Offering of Blood: increased sacrifice to 20%.

Unholy Feast: reduced number of targets affected to 1..4; increased damage to 10..65; reduced recharge to 20 seconds.

Enfeebling Blood: reduced recharge to 5 seconds; reduced sacrifice to 10%.

Chilblains: Poison now only lasts 10 seconds.

Deathly Chill: increased unconditional damage to 5..50; decreased conditional damage to 5..35.

Shadow of Fear: reduced recharge time to 5 seconds.

Plague Sending: reduced cast time to 1 second; increased recharge time to 5 seconds; fixed a bug that caused this skill to transfer default durations instead of remaining duration.

Blood Renewal: fixed a bug that allowed the heal to heal twice when stacked.

Insidious Parasite: fixed a bug that prevented the numbers from displaying.

Mark of Subversion and Soul Leech: changed their damage from normal to life stealing to match their skill descriptions.

Order of the Vampire: no longer triggers if you have other Necromancer Enchantments on you.

Elementalist
Gale: increased Energy cost to 10.

Conjure Flame: no longer removes Enchantments.

Inferno: increased damage to 30..135.

Fire Storm: decreased cast time to 2 seconds.

Rust: decreased recharge time to 15 seconds.

Conjure Frost: no longer removes Enchantments.

Conjure Lightning: no longer removes Enchantments.

Whirlwind: decreased recharge time to 8 seconds.

Flame Burst: increased damage to 15..120.

Rodgort's Invocation: increased damage to 15..120.

Mark of Rodgort: decreased recharge time to 5 seconds.

Lava Font: increased damage to 5..35 per second.

Searing Heat: increased damage to 5..35 per second.

Lightning Javelin: decreased recharge time to 2 seconds.

Mist Form: decreased cast time to 1 second.

Lightning Surge: fixed a bug that caused this skill to not trigger properly when its duration was reduced.
Monk
Mend Ailment: increased recharge time to 5 seconds.

Holy Veil: increased recharge time to 12 seconds.

Shield of Regeneration: increased duration to 5..13 seconds.

Purge Signet: reduced recharge time to 20 seconds.

Shielding Hands: reduced cast time to .25 seconds.

Resurrect: reduced cast time to 6 seconds; increased recharge time to 5 seconds.

Restore Life: increased recharge time to 5 seconds; increased percentage of Health the target party member is returned with to 20..65%.

Scourge Sacrifice: decreased cast time to 1 second.

Watchful Spirit: decreased cast time to 1 second.

Shield of Deflection: increased armor bonus to 15..30.

Aura of Faith: decreased recharge time to 15 seconds.

Peace and Harmony: skill reworked. Now ends if ally casts a Spell on target foe or deals damage to a foe; reduced recharge time to 30 seconds.

Unyielding Aura: decreased recharge time to 15 seconds; when this Skill ends, it now exploits the ally's corpse.

Mark of Protection: now only disables your skills for 5 seconds.

Healing Hands: increased the amount healed to 5..35; now triggers on damage instead of attack.

Live Vicariously: increased amount healed per swing to 2..17.

Light of Dwayna: decreased recharge time to 20 seconds.

Martyr: increased cast time to 1 second.

Heal Party: increased recharge time to 2 seconds.

Balthazar's Aura: fixed a stacking bug.
Warrior
Eviscerate: increased adrenaline cost to 8 swings.

"I will avenge you!": reduced attack speed to 25%; fixed a bug that caused this skill to trigger off of dead ally minions.

Thrill of Victory: decreased recharge time to 8 seconds.

Bull's Strike: now triggers on moving instead of fleeing.

Defensive Stance: increased duration to 5..20 seconds.

Crude Swing: increased damage to 1..20.

Shield Bash: Skill reworked. "The next attack skill against you is blocked. If the attack was a melee attack skill, that skill is disabled for an additional 15 seconds, and the attacker is knocked down."

"Shields up!": now blocks 50% of the time.

Defy Pain: decreased adrenaline cost to 6 swings.

Protector's Strike: reduced swing time to .5 seconds; increased recharge time to 3 seconds.

Griffon's Sweep: increased damage to 5..20.

Deflect Arrows: now ends only when you successfully hit with an attack.

Warrior's Endurance: increased duration to 10..23 seconds.

Dwarven Battle Stance: now also increases attack speed by 10%.

Disciplined Stance: reduced recharge time to 45 seconds.

Wary Stance: reduced recharge time to 45 seconds.

Riposte: increased damage to 20..80.

Deadly Riposte: increased damage to 15..75.

Shield Stance: decreased recharge time to 45 seconds.

Flurry: fixed a bug that reduced your damage more than 25%.

Thrill of Victory: fixed a bug that caused you to gain a little bit of Health when you hit with the attack.

Gash: fixed a bug that caused this skill to deal its damage twice; increased damage to 5..20.

Bull's Charge: now triggers on moving foes instead of fleeing foes.
Ranger
Dust Trap: reduced Blindness duration to 3..8 seconds.

Crippling Shot: increased Energy cost to 15; Crippled duration now scales 1..8.

Power Shot: increased damage to 10..25.

Precision Shot: increased damage to 10..25.

Determined Shot: increased damage to 5..20.

Maiming Strike: decreased recharge time to 5 seconds.

Scavenger Strike: increased damage to 10..25.

Symbiotic Bond: increased Health regeneration to 1..3 pips.

Bestial Pounce: decreased recharge time to 10 seconds.

Feral Lunge: increased damage to 5..35.

Melandru's Assault: increased damage versus enchanted foes to 5..35; decreased recharge time to 5 seconds.

Predator's Pounce: increased damage to 5..35.

Brutal Strike: increased damage to 5..35; increased conditional damage to 5..35.

Practiced Stance: increased bonus duration to 30..150%.

Melandru's Resilience: increased Health regeneration to 3 pips.

Quick Shot: fixed a bug that caused the arrow to move at a normal speed.

Determined Shot: increased damage to 5..20; fixed a bug that prevented the arrow from being "blocked" or "evaded"; fixed a bug that stopped this skill from recharging when missed from obstruction.
http://www.guildwars.com/support/gameupdates/updatearchive-2006-03.php
Doki66
Doki66

Posts : 97
Join date : 2008-03-29

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