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Segita Dagger Hunter Stat Allocation Guide

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Segita Dagger Hunter Stat Allocation Guide Empty Segita Dagger Hunter Stat Allocation Guide

Post  nbgac Wed Apr 02, 2008 7:48 am

– Part 1: Segita Hunter starting stats and stat bonuses –

Str: 3

Dex: 6

Heal: 3

Spr: 3

These are, as the above says, your starting stats for all Segita Hunters. For a DAGGER Segita Hunter, these are the bonuses they get:

Part 1.b: Str

One point of STR gives a Dagger Segita Hunter +3 low and top end damage; this does not improve melee damage if they’re using a Bow at the time of stat allocation.

Part 1.c: Dex

One point of DEX gives a Dagger Segita Hunter +4 to AC; they also get +3 low and top end damage if they’re using a Bow and ONLY a Bow. DEX does not add to melee damage.

Part 1.d: Heal

One point of HEAL gives a Dagger Segita Hunter +20 health, +40 to shields and +2 low and top end defense.

Part 1.e: Spr

One point of SPI gives a Dagger Segita Hunter +6 to their mana and +3 to low and top end magic damage.

– Part 2: Allocating stats from Lv. 1 - 7 –

This section handles allocating your stats form level 1 to 7. The minimum DEX that we’ll need at level 7 is 11, to use the Craw Falcata, so, going with that, we’ll use…

Level 2

Str: 3 + 3 = 6

Dex: 6 + 1 = 7

Heal: 3 + 1 = 4

Spr: 3

Level 3

Str: 6 + 2 = 8

Dex: 7 + 1 = 8

Heal: 4 + 2 = 6

Spr: 3

Level 4

Str: 8 + 3 = 11

Dex: 8 + 1 = 9

Heal: 6 + 1 = 7

Spr: 3

Level 5

Str: 11 + 3 = 14

Dex: 9 + 0 = 9

Heal: 7 + 2 = 9

Spr: 3

Level 6

Str: 14 + 3 = 17

Dex: 9 + 1 = 10

Heal: 9 + 1 = 10

Spr: 3

Level 7

Str: 17 + 3 = 20

Dex: 10 + 1 = 11

Heal: 10 + 1 = 11

Spr: 3

Part 2.a: Final stats at Level 7

Str: 20

Dex: 11

Heal: 11

Spr: 3

Part 2.b: Level 1 - 7 Breakdown

Str: 3 + 17

Dex: 6 + 5

Heal: 3 + 8

Spr: 3

– Part 3: Allocating stats from Lv. 7 - 12 –

This section handles allocating your stats form level 7 to 12. The minimum DEX that we’ll need at level 12 is 18, to use the Stiletto.

Level 8

Str: 20 + 3 = 23

Dex: 11 + 1 = 12

Heal: 11 + 1 = 12

Spr: 3

Level 9

Str: 23 + 2 = 25

Dex: 12 + 2 = 14

Heal: 12 + 1 = 13

Spr: 3

Level 10

Str: 25 + 2 = 27

Dex: 14 + 2 = 16

Heal: 13 + 1 = 14

Spr: 3

Level 11

Str: 27 + 2 = 29

Dex: 16 + 2 = 18

Heal: 14 + 1 = 15

Spr: 3
Level 12

Str: 29 + 3 = 32

Dex: 18 + 0 = 18

Heal: 15 + 2 = 17

Spr: 3

Part 3.a: Final stats at Level 12

Str: 32

Dex: 18

Heal: 17

Spr: 3

Part 3.b: Level 7 - 12 Breakdown

Str: 20 + 12

Dex: 11 + 7

Heal: 11 + 6

Spr: 3

– Part 4: Allocating stats from Lv. 12 - 18 –

This section handles allocating your stats form level 12 to 18. The minimum DEX that we’ll need at level 18 is 26, to use the Battle Katar.

Level 13

Str: 32 + 2 = 34

Dex: 18 + 2 = 20

Heal: 17 + 1 = 18

Spr: 3

Level 14

Str: 34 + 2 = 36

Dex: 20 + 2 = 22

Heal: 18 + 1 = 19

Spr: 3

Level 15

Str: 36 + 2 = 38

Dex: 22 + 1 = 23

Heal: 18 + 2 = 20

Spr: 3

Level 16

Str: 38 + 2 = 40

Dex: 23 + 2 = 25

Heal: 20 + 1 = 21

Spr: 3

Level 17

Str: 40 + 2 = 42

Dex: 25 + 1 = 26

Heal: 21 + 2 = 23

Spr: 3

Level 18

Str: 42 + 3 = 45

Dex: 26 + 0 = 26

Heal: 23 + 2 = 25

Spr: 3

Part 4.a: Final stats at Level 18

Str: 45

Dex: 26

Heal: 25

Spr: 3

Part 4.b: Level 12 - 18 Breakdown

Str: 32 + 13

Dex: 18 + 8

Heal: 17 + 9

Spr: 3

http://www.2moonsworld.com/2moons-guides/segita-hunter-guides/segita-dagger-hunter-stat-allocation-guide
nbgac
nbgac

Posts : 99
Join date : 2008-04-01

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