White Knight
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White Knight
'All Charges First' Build
* 30 Fire Charge
* 30 Ice Charge
* 30 Thunder Charge
* 20 Relax
* 30 Charge Blow
* 11 Free SP (put into Magic Crush/2nd job skills)
Notes
* Fire charge is maxed first as there are more monsters weak to Fire as compared to other elements.
* Ice charge is maxed next as near level 9x the EXP from the Fire-weak enemies will slow down. The number of Ice weak enemies is second only to Fire weak enemies. As a side note, Ice can freeze non-Ice based enemies.
* Thunder charge has the highest attack multiplier, but precious few enemies are weak to thunder, hence this is maxed after Fire and Ice.
* Shield mastery is useless, even for shield users. Also, you will not need Magic Crash, as very few enemies cast Magic powerups.
Ultimate Solo Build (Recommended for most players)
* 30 Fire Charge (MAX)
* 30 Charge Blow (MAX)
* 30 Lightning Charge (MAX)
* 30 Ice Charge (MAX)
* 20 Relax (MAX)
* 11 Free SP
Notes
The first is the ultimate solo build. It offers the fastest leveling. It starts off with Fire - perfect for Yeti And Pepe (for Doombringer and other good drops) and Ghost Pirates/Dual Ghost Pirates. Next is Charged Blow, essential for soloing high level non-boss monsters. Lightning Charge allows you to fight early at Spirit Vikings/Gigantic Spirit Vikings for fast exp. If you like to solo a lot more than partying, this build is for you. This is recommended for most Knights, as the Knight class is essentially a solo class, and parties usually do not favour Knights.
Party/Economy Build
* 10 Ice Charge
* 30 Fire Charge (MAX)
* 30 Charge Blow (MAX)
* 30 Lightning Charge (MAX)
* 20 Ice Charge (MAX)
* 20 Relax (MAX)
* 11 Free SP
Notes
This build starts off with Ice Charge, taking advantage of its freezing ability. You can solo monsters which others would be going to 20-30 levels later. You can be an Ice Mage replacement in parties. Having 2 charges early on gives you variety as well. This build is for those who want to party/sacrifice training speed for more money.
Extreme Damage Build
* 30 Fire Charge (MAX)
* 30 Lightning Charge (MAX)
* 30 Charge Blow (MAX)
* 30 Ice Charge (MAX)
* 20 Relax (MAX)
* 11 Free SP
OR
* 30 Fire Charge (MAX)
* 10 Ice Charge
* 30 Lightning Charge (MAX)
* 30 Charge Blow (MAX)
* 20 Ice Charge (MAX)
* 20 Relax (MAX)
* 11 Free SP
Notes
This build is for those who want to do the maximum damage, but it will cause heavy money loss. Hence, it is recommended for the very rich. The second one is for those who want to do the highest damage and are moderately rich.http://strategywiki.org/wiki/MapleStory/Warrior_Guide/Builds
* 30 Fire Charge
* 30 Ice Charge
* 30 Thunder Charge
* 20 Relax
* 30 Charge Blow
* 11 Free SP (put into Magic Crush/2nd job skills)
Notes
* Fire charge is maxed first as there are more monsters weak to Fire as compared to other elements.
* Ice charge is maxed next as near level 9x the EXP from the Fire-weak enemies will slow down. The number of Ice weak enemies is second only to Fire weak enemies. As a side note, Ice can freeze non-Ice based enemies.
* Thunder charge has the highest attack multiplier, but precious few enemies are weak to thunder, hence this is maxed after Fire and Ice.
* Shield mastery is useless, even for shield users. Also, you will not need Magic Crash, as very few enemies cast Magic powerups.
Ultimate Solo Build (Recommended for most players)
* 30 Fire Charge (MAX)
* 30 Charge Blow (MAX)
* 30 Lightning Charge (MAX)
* 30 Ice Charge (MAX)
* 20 Relax (MAX)
* 11 Free SP
Notes
The first is the ultimate solo build. It offers the fastest leveling. It starts off with Fire - perfect for Yeti And Pepe (for Doombringer and other good drops) and Ghost Pirates/Dual Ghost Pirates. Next is Charged Blow, essential for soloing high level non-boss monsters. Lightning Charge allows you to fight early at Spirit Vikings/Gigantic Spirit Vikings for fast exp. If you like to solo a lot more than partying, this build is for you. This is recommended for most Knights, as the Knight class is essentially a solo class, and parties usually do not favour Knights.
Party/Economy Build
* 10 Ice Charge
* 30 Fire Charge (MAX)
* 30 Charge Blow (MAX)
* 30 Lightning Charge (MAX)
* 20 Ice Charge (MAX)
* 20 Relax (MAX)
* 11 Free SP
Notes
This build starts off with Ice Charge, taking advantage of its freezing ability. You can solo monsters which others would be going to 20-30 levels later. You can be an Ice Mage replacement in parties. Having 2 charges early on gives you variety as well. This build is for those who want to party/sacrifice training speed for more money.
Extreme Damage Build
* 30 Fire Charge (MAX)
* 30 Lightning Charge (MAX)
* 30 Charge Blow (MAX)
* 30 Ice Charge (MAX)
* 20 Relax (MAX)
* 11 Free SP
OR
* 30 Fire Charge (MAX)
* 10 Ice Charge
* 30 Lightning Charge (MAX)
* 30 Charge Blow (MAX)
* 20 Ice Charge (MAX)
* 20 Relax (MAX)
* 11 Free SP
Notes
This build is for those who want to do the maximum damage, but it will cause heavy money loss. Hence, it is recommended for the very rich. The second one is for those who want to do the highest damage and are moderately rich.http://strategywiki.org/wiki/MapleStory/Warrior_Guide/Builds
ssjuc- Posts : 119
Join date : 2008-04-01
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