State of the Game
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State of the Game
Midline Shutdown: Midline Coordination 1 April 2008
Midline Shutdown: Rangers - 10 March 2008
Midline Shutdown: Mesmers - 27 February 2008
2007 in Review - 14 January 2008
Frontline Synergy - 3 January 2008
2008 RAWR Cup Title Series Inaugural Tournament - 11 December 2007
Balanced Builds in Heroes' Ascent Today - 3 December 2007
Shaking Down the Shake-Up - 26 November 2007
Remember when? - 29 October 2007
October Tournament Predictions - 23 October 2007
Splits: Chapter Four - 15 October 2007
Splits: Chapter Three - 8 October 2007
Splits: Chapter Two - 1 October 2007
Splits: Chapter One - 27 September 2007
An Eye on Eye of the North - 17 September 2007
The Secondary Profession - 10 September 2007
A Week of Play Balance Testing - 25 June 2007
Evolution of the Hero Battle Metagame - 18 June 2007
Working the Midline - 11 June 2007
The Elemental Metagame - 4 June 2007
Swiss Blitz - 29 May 2007
All Geared Up - 21 May 2007
Melandru: God of GvG? - 14 May 2007
Automated Tournaments FAQ - 8 May 2007
Disruptive Play - 7 May 2007
The Future of Competitive Guild Wars: Updated - 1 May 2007
Top Observations - 30 April 2007
The Monk's Toolbox - 23 April 2007
Collapsing Guild Hall Tactics - 16 April 2007
Breaking the Enemy - 9 April 2007
The Future of Competitive Guild Wars is Here - 5 April 2007
Preparing for the Worst: Countering the Metagame - 2 April 2007
March Mayhem: Celestial Predictions - 30 March 2007
Analyzing Melee Professions - 26 March 2007
In Hindsight - 19 March 2007
Snatching Victory from the Jaws of Defeat: Basic Ganking - 12 March 2007
Celestial Tournament - 5 March 2007
From PvE to PvP - 26 February 2007
Analyzing Heroes' Ascent Changes - 19 February 2007
Balance Changes Galore! - 12 February 2007
Pressure Builds - 5 February 2007
Touring the Guild Halls - 29 January 2007
Surging Melandru: Another GvG Build Analysis - 22 January 2007
Shaking Things Up - 15 January 2007
Alone With Grenth: Detailed analysis of a GvG team build - 9 January 2007
GvG Ladder: The Old and the New - 3 January 2007
Basic Builds - 27 December 2006
The Past, Present, and Future of Guild Wars Competitive Play - 22 December 2006
Positioning and Movement - 18 December 2006
Winterfest Tournament Trends - 11 December 2006
Split Strategies in Guild Battles - 4 December 2006
Hero Battles - 27 November 2006
Leadership in Guild Wars - 20 November 2006
The Early Impact of Dervishes and Paragons - 13 November 2006
Night Falls Upon PvP - 6 November 2006
Elementary, My Dear Reader - 23 October 2006
Embracing Your Inner Monk - 16 October 2006
Observer Mode 101 - 9 October 2006
Reviving Necromancers for GvG - 2 October 2006
Adapting in a Dynamic Metagame - 25 September 2006
NPCs on the GvG Battlefield - 18 September 2006
All Aboard the Warrior Train - 11 September 2006
Guild Wars Factions Championship Wrap-Up - 4 September 2006
GvG Defense—Playing your Part - 28 August 2006
Predicting the GWFC: Our Writers Disagree - 21 August 2006
A Guide to Guild Wars Damage Calculations - 14 August 2006
An Introduction to Flag Stand Control - 7 August 2006
Arena Play Part 2 - 31 July 2006
Welcome to the Arena - 24 July 2006
Guild Wars Factions Open Event Player Tips - 10 July 2006
Advanced Ritualist Tactics - 28 June 2006
Introduction to Alliance Battles - 22 June 2006
The Balanced Build: The Ability to Adapt - 12 June 2006
Oh, How We Love New Skills - 5 June 2006
Basics of Designing a GvG build - 30 May 2006
Some Factions-Based Pressure - 22 May 2006
Introduction to Ritualists and Assassins - 1 May 2006
Thus Spake Balthazar - 30 April 2006 http://www.guildwars.com/competitive/articles/stateofthegame/default.php
Midline Shutdown: Rangers - 10 March 2008
Midline Shutdown: Mesmers - 27 February 2008
2007 in Review - 14 January 2008
Frontline Synergy - 3 January 2008
2008 RAWR Cup Title Series Inaugural Tournament - 11 December 2007
Balanced Builds in Heroes' Ascent Today - 3 December 2007
Shaking Down the Shake-Up - 26 November 2007
Remember when? - 29 October 2007
October Tournament Predictions - 23 October 2007
Splits: Chapter Four - 15 October 2007
Splits: Chapter Three - 8 October 2007
Splits: Chapter Two - 1 October 2007
Splits: Chapter One - 27 September 2007
An Eye on Eye of the North - 17 September 2007
The Secondary Profession - 10 September 2007
A Week of Play Balance Testing - 25 June 2007
Evolution of the Hero Battle Metagame - 18 June 2007
Working the Midline - 11 June 2007
The Elemental Metagame - 4 June 2007
Swiss Blitz - 29 May 2007
All Geared Up - 21 May 2007
Melandru: God of GvG? - 14 May 2007
Automated Tournaments FAQ - 8 May 2007
Disruptive Play - 7 May 2007
The Future of Competitive Guild Wars: Updated - 1 May 2007
Top Observations - 30 April 2007
The Monk's Toolbox - 23 April 2007
Collapsing Guild Hall Tactics - 16 April 2007
Breaking the Enemy - 9 April 2007
The Future of Competitive Guild Wars is Here - 5 April 2007
Preparing for the Worst: Countering the Metagame - 2 April 2007
March Mayhem: Celestial Predictions - 30 March 2007
Analyzing Melee Professions - 26 March 2007
In Hindsight - 19 March 2007
Snatching Victory from the Jaws of Defeat: Basic Ganking - 12 March 2007
Celestial Tournament - 5 March 2007
From PvE to PvP - 26 February 2007
Analyzing Heroes' Ascent Changes - 19 February 2007
Balance Changes Galore! - 12 February 2007
Pressure Builds - 5 February 2007
Touring the Guild Halls - 29 January 2007
Surging Melandru: Another GvG Build Analysis - 22 January 2007
Shaking Things Up - 15 January 2007
Alone With Grenth: Detailed analysis of a GvG team build - 9 January 2007
GvG Ladder: The Old and the New - 3 January 2007
Basic Builds - 27 December 2006
The Past, Present, and Future of Guild Wars Competitive Play - 22 December 2006
Positioning and Movement - 18 December 2006
Winterfest Tournament Trends - 11 December 2006
Split Strategies in Guild Battles - 4 December 2006
Hero Battles - 27 November 2006
Leadership in Guild Wars - 20 November 2006
The Early Impact of Dervishes and Paragons - 13 November 2006
Night Falls Upon PvP - 6 November 2006
Elementary, My Dear Reader - 23 October 2006
Embracing Your Inner Monk - 16 October 2006
Observer Mode 101 - 9 October 2006
Reviving Necromancers for GvG - 2 October 2006
Adapting in a Dynamic Metagame - 25 September 2006
NPCs on the GvG Battlefield - 18 September 2006
All Aboard the Warrior Train - 11 September 2006
Guild Wars Factions Championship Wrap-Up - 4 September 2006
GvG Defense—Playing your Part - 28 August 2006
Predicting the GWFC: Our Writers Disagree - 21 August 2006
A Guide to Guild Wars Damage Calculations - 14 August 2006
An Introduction to Flag Stand Control - 7 August 2006
Arena Play Part 2 - 31 July 2006
Welcome to the Arena - 24 July 2006
Guild Wars Factions Open Event Player Tips - 10 July 2006
Advanced Ritualist Tactics - 28 June 2006
Introduction to Alliance Battles - 22 June 2006
The Balanced Build: The Ability to Adapt - 12 June 2006
Oh, How We Love New Skills - 5 June 2006
Basics of Designing a GvG build - 30 May 2006
Some Factions-Based Pressure - 22 May 2006
Introduction to Ritualists and Assassins - 1 May 2006
Thus Spake Balthazar - 30 April 2006 http://www.guildwars.com/competitive/articles/stateofthegame/default.php
wtzvd- Posts : 84
Join date : 2008-04-01
Similar topics
» Remember When, Based on the State of the Game article
» State of the Game: Interview with DF
» Midliners - state of the game, a good read
» State of the Game: Frontline Synergy
» State of the Game: Shaking Down the Shake-Up
» State of the Game: Interview with DF
» Midliners - state of the game, a good read
» State of the Game: Frontline Synergy
» State of the Game: Shaking Down the Shake-Up
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