An Attempt At An Air Spike Build
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An Attempt At An Air Spike Build
Well recently I have been playing with a Me/E in 12vs12 matches and have found fast cast air spiking to be more effective than I thought. So I took a shot at a build of GvG air spiking just for fun.
Note:I have little experience building monks
Gale Spiker Varient
Mesmer/Elementalist
Level: 20
Fast Casting: 16 (12+1+1)
Inspiration Magic: 4 (3+1)
Air Magic: 12
- Elemental Attunement [Elite] (Elementalist other)
- Air Attunement (Air Magic)
- Lightning Orb (Air Magic)
- Lightning Strike (Air Magic)
- Enervating Charge (Air Magic)
- Gale (Air Magic)
- Inspired Hex (Inspiration Magic)
- Resurrection Signet ()
Gale Spiker Varient
Mesmer/Elementalist
Level: 20
Fast Casting: 16 (12+1+1)
Inspiration Magic: 4 (3+1)
Air Magic: 12
- Elemental Attunement [Elite] (Elementalist other)
- Air Attunement (Air Magic)
- Lightning Orb (Air Magic)
- Lightning Strike (Air Magic)
- Enervating Charge (Air Magic)
- Gale (Air Magic)
- Inspired Hex (Inspiration Magic)
- Resurrection Signet ()
Blinding Flash Spiker Varient
Mesmer/Elementalist
Level: 20
Fast Casting: 16 (12+1+1)
Inspiration Magic: 4 (3+1)
Air Magic: 12
- Elemental Attunement [Elite] (Elementalist other)
- Air Attunement (Air Magic)
- Lightning Orb (Air Magic)
- Lightning Strike (Air Magic)
- Enervating Charge (Air Magic)
- Blinding Flash (Air Magic)
- Inspired Hex (Inspiration Magic)
- Resurrection Signet ()
Blinding Flash Spiker Varient
Mesmer/Elementalist
Level: 20
Fast Casting: 16 (12+1+1)
Inspiration Magic: 4 (3+1)
Air Magic: 12
- Elemental Attunement [Elite] (Elementalist other)
- Air Attunement (Air Magic)
- Lightning Orb (Air Magic)
- Lightning Strike (Air Magic)
- Enervating Charge (Air Magic)
- Blinding Flash (Air Magic)
- Inspired Hex (Inspiration Magic)
- Resurrection Signet ()
Support Fast Caster
Mesmer/Monk
Level: 20
Fast Casting: 12 (10+2)
Inspiration Magic: 11 (10+1)
Protection Prayers: 11
- Martyr [Elite] (Monk other)
- Purge Conditions (Monk other)
- Mend Condition (Protection Prayers)
- Convert Hexes (Protection Prayers)
- Drain Enchantment (Inspiration Magic)
- Energy Tap (Inspiration Magic)
- Mantra of Resolve (Inspiration Magic)
- Resurrect (Monk other)
Healer Monk
Monk/Mesmer
Level: 20
Divine Favor: 11 (10+1)
Healing Prayers: 15 (11+4)
Inspiration Magic: 10
- Orison of Healing (Healing Prayers)
- Healing Touch (Healing Prayers)
- Signet of Devotion (Divine Favor)
- Infuse Health (Healing Prayers)
- Healing Breeze (Healing Prayers)
- Contemplation of Purity (Divine Favor)
- Mantra of Recall [Elite] (Inspiration Magic)
- Drain Enchantment (Inspiration Magic)
Protection Monk
Monk/Mesmer
Level: 20
Divine Favor: 11 (10+1)
Protection Prayers: 15 (11+4)
Inspiration Magic: 10
- Reversal of Fortune (Protection Prayers)
- Guardian (Protection Prayers)
- Protective Spirit (Protection Prayers)
- Shielding Hands (Protection Prayers)
- Contemplation of Purity (Divine Favor)
- Divine Boon (Divine Favor)
- Mantra of Recall [Elite] (Inspiration Magic)
- Drain Enchantment (Inspiration Magic)
Flagger
Elementalist/Monk
Level: 20
Energy Storage: 11 (10+1)
Air Magic: 15 (11+4)
Healing Prayers: 10
- Ether Prodigy [Elite] (Energy Storage)
- Heal Party (Healing Prayers)
- Lightning Orb (Air Magic)
- Lightning Strike (Air Magic)
- Enervating Charge (Air Magic)
- Blinding Flash (Air Magic)
- Windborne Speed (Air Magic)
- Resurrection Signet ()
Comments are welcome! http://www.theamazonbasin.com/gw/forums/index.php?showtopic=5266
Note:I have little experience building monks
Gale Spiker Varient
Mesmer/Elementalist
Level: 20
Fast Casting: 16 (12+1+1)
Inspiration Magic: 4 (3+1)
Air Magic: 12
- Elemental Attunement [Elite] (Elementalist other)
- Air Attunement (Air Magic)
- Lightning Orb (Air Magic)
- Lightning Strike (Air Magic)
- Enervating Charge (Air Magic)
- Gale (Air Magic)
- Inspired Hex (Inspiration Magic)
- Resurrection Signet ()
Gale Spiker Varient
Mesmer/Elementalist
Level: 20
Fast Casting: 16 (12+1+1)
Inspiration Magic: 4 (3+1)
Air Magic: 12
- Elemental Attunement [Elite] (Elementalist other)
- Air Attunement (Air Magic)
- Lightning Orb (Air Magic)
- Lightning Strike (Air Magic)
- Enervating Charge (Air Magic)
- Gale (Air Magic)
- Inspired Hex (Inspiration Magic)
- Resurrection Signet ()
Blinding Flash Spiker Varient
Mesmer/Elementalist
Level: 20
Fast Casting: 16 (12+1+1)
Inspiration Magic: 4 (3+1)
Air Magic: 12
- Elemental Attunement [Elite] (Elementalist other)
- Air Attunement (Air Magic)
- Lightning Orb (Air Magic)
- Lightning Strike (Air Magic)
- Enervating Charge (Air Magic)
- Blinding Flash (Air Magic)
- Inspired Hex (Inspiration Magic)
- Resurrection Signet ()
Blinding Flash Spiker Varient
Mesmer/Elementalist
Level: 20
Fast Casting: 16 (12+1+1)
Inspiration Magic: 4 (3+1)
Air Magic: 12
- Elemental Attunement [Elite] (Elementalist other)
- Air Attunement (Air Magic)
- Lightning Orb (Air Magic)
- Lightning Strike (Air Magic)
- Enervating Charge (Air Magic)
- Blinding Flash (Air Magic)
- Inspired Hex (Inspiration Magic)
- Resurrection Signet ()
Support Fast Caster
Mesmer/Monk
Level: 20
Fast Casting: 12 (10+2)
Inspiration Magic: 11 (10+1)
Protection Prayers: 11
- Martyr [Elite] (Monk other)
- Purge Conditions (Monk other)
- Mend Condition (Protection Prayers)
- Convert Hexes (Protection Prayers)
- Drain Enchantment (Inspiration Magic)
- Energy Tap (Inspiration Magic)
- Mantra of Resolve (Inspiration Magic)
- Resurrect (Monk other)
Healer Monk
Monk/Mesmer
Level: 20
Divine Favor: 11 (10+1)
Healing Prayers: 15 (11+4)
Inspiration Magic: 10
- Orison of Healing (Healing Prayers)
- Healing Touch (Healing Prayers)
- Signet of Devotion (Divine Favor)
- Infuse Health (Healing Prayers)
- Healing Breeze (Healing Prayers)
- Contemplation of Purity (Divine Favor)
- Mantra of Recall [Elite] (Inspiration Magic)
- Drain Enchantment (Inspiration Magic)
Protection Monk
Monk/Mesmer
Level: 20
Divine Favor: 11 (10+1)
Protection Prayers: 15 (11+4)
Inspiration Magic: 10
- Reversal of Fortune (Protection Prayers)
- Guardian (Protection Prayers)
- Protective Spirit (Protection Prayers)
- Shielding Hands (Protection Prayers)
- Contemplation of Purity (Divine Favor)
- Divine Boon (Divine Favor)
- Mantra of Recall [Elite] (Inspiration Magic)
- Drain Enchantment (Inspiration Magic)
Flagger
Elementalist/Monk
Level: 20
Energy Storage: 11 (10+1)
Air Magic: 15 (11+4)
Healing Prayers: 10
- Ether Prodigy [Elite] (Energy Storage)
- Heal Party (Healing Prayers)
- Lightning Orb (Air Magic)
- Lightning Strike (Air Magic)
- Enervating Charge (Air Magic)
- Blinding Flash (Air Magic)
- Windborne Speed (Air Magic)
- Resurrection Signet ()
Comments are welcome! http://www.theamazonbasin.com/gw/forums/index.php?showtopic=5266
saeimc- Posts : 133
Join date : 2008-04-01
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