Fourth Job
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Fourth Job
Hero
Advances from Crusader.
Maple Warrior: Increase party's every stats by certain percentage.
Maple Warrior effects[show]
* Level 1: MP - 10 / +1% Base Stats / 30 seconds /400% range
* Level 2: MP - 10 / +1% Base Stats / 60 seconds / 400% Range
* Level 3: MP - 10 / +2% Base Stats / 90 seconds / 400% Range
* Level 4: MP - 10 / +2% Base Stats / 120 seconds / 400% Range
* Level 5: MP - 10 / +3% Base Stats / 150 seconds / 400% Range
* Level 6: MP - 20 / +3% Base Stats / 180 seconds / 400% Range
* Level 7: MP - 20 / +4% Base Stats / 210 seconds / 400% Range
* Level 8: MP - 20 / +4% Base Stats / 240 seconds / 400% Range
* Level 9: MP - 20 / +5% Base Stats / 270 seconds / 400% Range
* Level 10: MP - 20 / +5% Base Stats / 300 seconds / 400% Range
* Level 11: MP - 30 / +6% Base Stats / 330 seconds / 400% Range
* Level 12: MP - 30 / +6% Base Stats / 360 seconds / 400% Range
* Level 13: MP - 30 / +7% Base Stats / 390 seconds / 400% Range
* Level 14: MP - 30 / +7% Base Stats / 420 seconds / 400% Range
* Level 15: MP - 30 / +8% Base Stats / 450 seconds / 400% Range
* Level 16: MP - 40 / +8% Base Stats / 480 seconds / 400% Range
* Level 17: MP - 40 / +9% Base Stats / 510 seconds / 400% Range
* Level 18: MP - 40 / +9% Base Stats / 540 seconds / 400% Range
* Level 19: MP - 40 / +10% Base Stats / 570 seconds / 400% Range
* Level 20: MP - 40 / +10% Base Stats / 600 seconds / 400% Range
{{{5}}}
Awakening: Enables one to escape from abnormal conditions. The higher the skill level, the more variety of abnormal conditions one can escape from. [Cooldown : 10 minutes]
Awakening effects[show]
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{{{5}}}
Monster Magnet: Pulls a monster from afar up close.
Monster Magnet effects[show]
'
{{{5}}}
Achilles: Permanently increases the weapon defense of one's armor.
Achilles effectshttp://strategywiki.org/wiki/MapleStory/Warrior_Guide/Skills
Advances from Crusader.
Maple Warrior: Increase party's every stats by certain percentage.
Maple Warrior effects[show]
* Level 1: MP - 10 / +1% Base Stats / 30 seconds /400% range
* Level 2: MP - 10 / +1% Base Stats / 60 seconds / 400% Range
* Level 3: MP - 10 / +2% Base Stats / 90 seconds / 400% Range
* Level 4: MP - 10 / +2% Base Stats / 120 seconds / 400% Range
* Level 5: MP - 10 / +3% Base Stats / 150 seconds / 400% Range
* Level 6: MP - 20 / +3% Base Stats / 180 seconds / 400% Range
* Level 7: MP - 20 / +4% Base Stats / 210 seconds / 400% Range
* Level 8: MP - 20 / +4% Base Stats / 240 seconds / 400% Range
* Level 9: MP - 20 / +5% Base Stats / 270 seconds / 400% Range
* Level 10: MP - 20 / +5% Base Stats / 300 seconds / 400% Range
* Level 11: MP - 30 / +6% Base Stats / 330 seconds / 400% Range
* Level 12: MP - 30 / +6% Base Stats / 360 seconds / 400% Range
* Level 13: MP - 30 / +7% Base Stats / 390 seconds / 400% Range
* Level 14: MP - 30 / +7% Base Stats / 420 seconds / 400% Range
* Level 15: MP - 30 / +8% Base Stats / 450 seconds / 400% Range
* Level 16: MP - 40 / +8% Base Stats / 480 seconds / 400% Range
* Level 17: MP - 40 / +9% Base Stats / 510 seconds / 400% Range
* Level 18: MP - 40 / +9% Base Stats / 540 seconds / 400% Range
* Level 19: MP - 40 / +10% Base Stats / 570 seconds / 400% Range
* Level 20: MP - 40 / +10% Base Stats / 600 seconds / 400% Range
{{{5}}}
Awakening: Enables one to escape from abnormal conditions. The higher the skill level, the more variety of abnormal conditions one can escape from. [Cooldown : 10 minutes]
Awakening effects[show]
'
{{{5}}}
Monster Magnet: Pulls a monster from afar up close.
Monster Magnet effects[show]
'
{{{5}}}
Achilles: Permanently increases the weapon defense of one's armor.
Achilles effectshttp://strategywiki.org/wiki/MapleStory/Warrior_Guide/Skills
ssjuc- Posts : 119
Join date : 2008-04-01
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