Second Job Tips
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Second Job Tips
1. To train quickly, never use a normal attack; ALWAYS use Double Shot. To keep up the pace, keep plenty of mana potions on hand. Remember, this is only practical after level 30 or so, although Funded characters can do that at lower levels as well.
2. Try to stay a good distance away from enemies. Bow whacking is fun, but it doesn't do much damage and in most situations is very ineffective. Power Knockback is a better option, if it is necessary. It can be an extremely useful skill, once mastered.
3. Use warrior potions/pills and speed potions/pills to increase training speed when they’re affordable.
4. Do not create a Glove! One can get a level 20 glove Blue Diros and level 35 Gold Scaler glove from quests. Gloves are expensive to craft, and there is little to no benefit in making them, as they do not raise defense very much. However, consider upgrading to the Green Diros once the funds are available. All it takes to upgrade is the level 20 glove, a little cash and two refined emeralds. This gives a +2 dex boost, which is nice at level 20. This is the glove of choice for 15 more levels. Everything else is entirely inefficient.
5. Do not create Boots! There are only two shoes that the average player needs: snowshoes and whitebottoms. Other shoes can be acquired from quests, if wanted. Speed is one of the more important stats for an archer, as it allows for escape from enemies faster. Snowshoes give traction in El Nath, as well as 7 slots as opposed to the 5 slots of normal shoes. Whitebottoms give speed everywhere else. It can be suggested that you keep whitebottom shoes for quite a while, and then scroll snowshoes for speed when it’s in the budget. If Shoes that increase stats are preferred, simply use those that can be found or gained from quests. Another option is scrolling Snowshoes with 60% Shoe Jump, which adds one point of dex. These scrolls are fairly expensive, however.
6. If a Hunter, then STR should be 5 more than level, with everything else in DEX; For Crossbowmen-to-be, STR only needs to be equal to their level, with everything else in DEX. NEVER PUT AP INTO HP, MP, INT OR LUK. At level 30 (and assuming perfect LUK and INT), a Hunter should have 35 STR and 127 DEX, and a Crossbowman should have 30 STR and 132 DEX. The best AP Distribution (for hunters) is as follows:
[edit] AP Distribution Chart
Repeat this for every other level. Use the last level to put in all the AP needed for strength.
AP Distribution Level Strength
25 30
26 30
27 30
28 30
29 30
30 35 http://strategywiki.org/wiki/MapleStory/Bowman_Guide
2. Try to stay a good distance away from enemies. Bow whacking is fun, but it doesn't do much damage and in most situations is very ineffective. Power Knockback is a better option, if it is necessary. It can be an extremely useful skill, once mastered.
3. Use warrior potions/pills and speed potions/pills to increase training speed when they’re affordable.
4. Do not create a Glove! One can get a level 20 glove Blue Diros and level 35 Gold Scaler glove from quests. Gloves are expensive to craft, and there is little to no benefit in making them, as they do not raise defense very much. However, consider upgrading to the Green Diros once the funds are available. All it takes to upgrade is the level 20 glove, a little cash and two refined emeralds. This gives a +2 dex boost, which is nice at level 20. This is the glove of choice for 15 more levels. Everything else is entirely inefficient.
5. Do not create Boots! There are only two shoes that the average player needs: snowshoes and whitebottoms. Other shoes can be acquired from quests, if wanted. Speed is one of the more important stats for an archer, as it allows for escape from enemies faster. Snowshoes give traction in El Nath, as well as 7 slots as opposed to the 5 slots of normal shoes. Whitebottoms give speed everywhere else. It can be suggested that you keep whitebottom shoes for quite a while, and then scroll snowshoes for speed when it’s in the budget. If Shoes that increase stats are preferred, simply use those that can be found or gained from quests. Another option is scrolling Snowshoes with 60% Shoe Jump, which adds one point of dex. These scrolls are fairly expensive, however.
6. If a Hunter, then STR should be 5 more than level, with everything else in DEX; For Crossbowmen-to-be, STR only needs to be equal to their level, with everything else in DEX. NEVER PUT AP INTO HP, MP, INT OR LUK. At level 30 (and assuming perfect LUK and INT), a Hunter should have 35 STR and 127 DEX, and a Crossbowman should have 30 STR and 132 DEX. The best AP Distribution (for hunters) is as follows:
[edit] AP Distribution Chart
Repeat this for every other level. Use the last level to put in all the AP needed for strength.
AP Distribution Level Strength
25 30
26 30
27 30
28 30
29 30
30 35 http://strategywiki.org/wiki/MapleStory/Bowman_Guide
ssjuc- Posts : 119
Join date : 2008-04-01
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