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Cleric: The weakest of the three wizards

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Cleric: The weakest of the three wizards Empty Cleric: The weakest of the three wizards

Post  eybumm Wed Apr 09, 2008 1:59 am

* , even when this mage has an elemental advantage, Fire Wizards beat it out in damage. However, Clerics have become quite popular in the Maple Story crowd with their "Heal" skill. With this skill, you can easily heal some 2000 hp for each party member while using only 24 mana. Additionally, Heal can damage undead enemies, such as Wraiths, Jr. Wraiths, Zombies Mushrooms and Zombie Lupins. Also, when Heal is coupled with the skill "MP Eater", a Cleric becomes very low maintenance in the Zombie areas, allowing for them to attack with Heal, and thusly take no damage, and absorb the MP needed for the spell from other monsters via MP Eater. In other words, Clerics can just walk into a crowd of zombies, cast heal for about an hour, and take only a little damage in terms HP or MP. This combination is how Clerics manage to become the richest class in the game, as they tend to have no need for potions, thus allowing them to retain all of the mesos they find as pure profit. Since Clerics mainly cast Heal over and over to level on these undeads, they tend to become boring after level 45. Try your hardest to stick through, as they pay off in a big way.

Looking ahead to 3rd job, Clerics continue to be weakest in terms of damage, due to their lack of Booster or Element Amplification. However, instead they get skills that all parties will love. Holy Symbol increases the amount of exp gained for every person in the party (finally giving parties some uses), and Mystic Door creates a 2-way doorway to the closest town and where you are, allowing travel to the farthest corners of Ossyria in a single step. Not to mention Doom, which allows a Priest to turn up to 6 of it's adversaries into Blue Snails for up to 20 seconds for the price of a Magic Rock, which is comically effective when you're surrounded by a mob of tough monsters. The Summoning Rock can also be used by Priests to activate their skill Summon: Dragon, in which a blue pet dragon appears and follows you around for 2 and 1/3 minutes, attacking your enemies and making your life easier. They also have a very potent mob attack, Shining Ray, with a base attack power of 105 which is only a little weaker than the explosion but stronger than ice strike still, when not factoring in Mage-specific skills. Clerics are also the most popular 2nd job in MapleStory, as their party-benefiting skills are widely welcomed by all 3 jobs.

* Teleport and MP Eater are both skills shared by all three magician variations.
* Slow and Meditate (magic attack boost) are both skills shared by the Fire/Poison and Ice/Lightning variations, although only Fire/Poison has the need to max it.
* In the third job, Fire/Poison and Ice/Lightning Mages both receive Partial Resistance, Element Amplification, and Magic Booster. These three spells improve the elemental resistance, the elemental power, and the Spell Casting speed of the user, respectively. Another skill, Seal, locks enemies from casting spells of their own.
http://strategywiki.org/wiki/MapleStory/Magician_Guide
eybumm
eybumm

Posts : 115
Join date : 2008-04-01

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