Running times, Beating the clock
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Running times, Beating the clock
A few people in the Gerbils have done some testing running between Guild Lords and flagstands using different paths. I thought I`d throw out the first few pieces of data, so we all can get together and fill in the rest.
The tests have been made without speed boosts, and without carrying a flag (my warrior toon is the test-pilot). But, once we have the basic numbers the rest could be worked out.
Also the numbers are not absolute, they´re more in the way of guidlines so we know when to start running flags and such.
Warriors Isle
From Guild Hall Guild Lord to flagstand; 33sek (on average)
From Guild Lord to Guild Lord; Main road 62-63sek / Back Road 66sek
Hunters Isle
Frozen Isle
The tests have been made without speed boosts, and without carrying a flag (my warrior toon is the test-pilot). But, once we have the basic numbers the rest could be worked out.
Also the numbers are not absolute, they´re more in the way of guidlines so we know when to start running flags and such.
Warriors Isle
From Guild Hall Guild Lord to flagstand; 33sek (on average)
From Guild Lord to Guild Lord; Main road 62-63sek / Back Road 66sek
Hunters Isle
Frozen Isle
saeimc- Posts : 133
Join date : 2008-04-01
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