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MapleStory/Training Guide

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MapleStory/Training Guide Empty MapleStory/Training Guide

Post  UNICEFUSA Sat Mar 29, 2008 10:53 pm

Note
It is advised that the player only hunts monsters that they can effectively kill in up to 4 hits tops. It is highly suggested that a player seeks the best exp giving monster he/she can one or two hit ko. This is because a player can train more effectively by killing monsters in this way rather than trying to kill stronger monsters that take more then four hits.
A thought on this; Higher leveled characters (80-90+) may train better at monsters which require more hits, such as Death Teddies and Spirit Vikings, just for the high amount of EXP they give compared to other alternatives. --EMP Demon
Note
Spawn rate depends on how many people are on any given map. The more people on a map the higher the spawn rate becomes, termed spawn acceleration. By the same token the opposite is true: the less people on the map the worse the spawn rate becomes. It is advised that players seek like leveled people to party with given that parties of 4+ affect spawn rate and that each player gains exp from everyones else kill with a ten percent bonus to exp.
Actually, a map has a set amount of monsters (which MAY vary with the amount of players present, as the Lycanthropes in Wolf Territory V suggests), and at every respawn time the amount of monsters respawned equals to the amount of monster killed (Fairies, Boogies and bosses seem to be spawning in a different pattern). The respawn time doesn't go any quicker with the amount of people there, though the monster amount MAY go up (by a tiny margin). The biggest advantage is you don't have to walk around so much, but that's not really helpful for some maps.
Contents [hide]
1 New Training Guide
1.1 Lvl 1 to 30
1.1.1 Henesys Hunting Ground
1.1.2 Mushroom Garden
1.1.3 The Tree that Grew I
1.1.4 Pig Beach
1.1.5 Kerning Party Quest
1.1.6 Forest of Wisdom
1.1.7 Tree Dungeon, Southern Forest IV
1.1.8 Tree Dungeon, Northern Forest II
1.1.9 Ant Tunnel I
1.1.10 Orbis Tower (18-20th floor)
1.1.11 Land of Wild Boar II
1.1.12 Land of a Wild Boar
1.1.13 Cave of Evil Eyes I-IV
1.2 Lvls 30+
1.2.1 Sky Terrace I
1.2.2 The Road to Garden with 3 colours
1.2.3 Garden of Red/Green/Yellow
1.2.4 Orbis Tower 3rd floor
1.2.5 Dangerous Valley
1.2.6 Cloud Park IV
1.2.7 Hidden Tower
1.2.8 Sky Terrace IV
1.2.9 Monkey Forest I
1.2.10 Lorang Lorang Lorang
1.2.11 Tree Dungeon, Monkey Forest II
1.2.12 The Path of Time I
1.2.13 Practice Field: Beginner
1.2.14 Watch Out for Icy Path I
1.2.15 Golem Temple Entrance
1.2.16 Cloud Park VI
1.2.17 Forest of Dead Trees (I-IV)
1.2.18 Forest Of Golems
1.2.19 Cold Field I
1.2.20 Drake's Meal Table
1.2.21 Cargo's Area
1.2.22 The Crown Flyer
1.2.23 Wolf Territory V
1.2.24 Icy Valley I
1.2.25 Sharp Cliff II
1.3 70 And Above
1.3.1 Red Nose Pirate Den II
1.3.2 Warped Path of Time II
1.3.3 Cave of Trial II
1.3.4 Stairway to the Sky II
1.3.5 Icy Valley II
1.3.6 Dangerous Cliff
1.3.7 Unbalanced Time
1.3.8 Forgotten Path of Time III
1.3.9 Lost Time
1.3.10 Cave of Trial III
1.3.11 Warped Path of IV
1.3.12 Forgotten Path of time IV
1.3.13 Forbidden Time
1.3.14 Twisted Time
1.3.15 Deep Sea Gorge II
1.3.16 Dangerous Sea Gorge II

http://strategywiki.org/wiki/MapleStory/Training_Guide
UNICEFUSA
UNICEFUSA

Posts : 67
Join date : 2008-03-27

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