Hermit training guide
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Hermit training guide
* level 71-80: Stay on STD's or Zombies and even H/Voodoos Would be great! Maybe team up on Werewolfs (WARNING: Do not use Avenger on Werewolves, being swarmed with attacks that do up to 20% of your HP is least thing you would want), until you max out avenger don't go for anything stronger than you are. At level 77~78ish you can head to Death Teddies if you have been only putting points into Shadow Partner (or if your shadow partner is level 21+, since at that point it will last for 3 minutes), which are godly exp but deal over 1000 damage physical and around 1400 damage with their magic attack.
* level 81-90: This period of time is known as Assassin hell due to the fact that at these levels monsters are hard to train on for the experience they give, and the fact that you will be spending millions for just a couple levels. Try to team up with a Fighter and take on Lycanthropes (that’s what I did but you might have your own idea so follow this guide at your own risk/will), or head over to Death Teddies (Go to Ludi, enter toy factory, keep going down until you reach a map called, then go in the portal on the right. Go through 2 maps, the first filled with soul teddies and master soul teddies and the second filled with clocks and dark clocks, then you'll be at my personal favorite map for Death Teddies (DTs)).
* level 91-100: Finally break the link of hardness and go mad at the ludi clock tower on vikings and pirates. Dark yeti-pepe isn’t a bad idea either, along with heading to aqua road to murder squids. Zakum pq wouldn't be to harsh if you can take on Bains, but Zakum itself not recommended until level 110+ due to low health levels.
* level 101+: It’s whatever you want from here on out. Although I suggest Balrogs and Pianus, Balrogs if you want some quick money especially, though generally bossing for training isn't the best idea. You can stick with squids until level 108~110 (recommended), or you can head over to the mushroom shrine for Dreamy Ghosts. At level 110 these are absolutely amazing with 3200 exp per kill.
http://strategywiki.org/wiki/MapleStory/Thief_Guide
* level 81-90: This period of time is known as Assassin hell due to the fact that at these levels monsters are hard to train on for the experience they give, and the fact that you will be spending millions for just a couple levels. Try to team up with a Fighter and take on Lycanthropes (that’s what I did but you might have your own idea so follow this guide at your own risk/will), or head over to Death Teddies (Go to Ludi, enter toy factory, keep going down until you reach a map called
* level 91-100: Finally break the link of hardness and go mad at the ludi clock tower on vikings and pirates. Dark yeti-pepe isn’t a bad idea either, along with heading to aqua road to murder squids. Zakum pq wouldn't be to harsh if you can take on Bains, but Zakum itself not recommended until level 110+ due to low health levels.
* level 101+: It’s whatever you want from here on out. Although I suggest Balrogs and Pianus, Balrogs if you want some quick money especially, though generally bossing for training isn't the best idea. You can stick with squids until level 108~110 (recommended), or you can head over to the mushroom shrine for Dreamy Ghosts. At level 110 these are absolutely amazing with 3200 exp per kill.
http://strategywiki.org/wiki/MapleStory/Thief_Guide
eybumm- Posts : 115
Join date : 2008-04-01
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