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Maple Story Ranger FAQ

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Maple Story Ranger FAQ Empty Maple Story Ranger FAQ

Post  sarah Sun Mar 23, 2008 8:35 am

Maple Story Ranger FAQ

COPYRIGHT NOTICE:

This entire document is (C) 2006 Daniel Johnson. All trademarks are property of
their respective owners. No section of this guide can be used without my
permission. This includes, but is not limited to posting on your website, making
links to my guide, including parts of my guide in your own, or making reference
to any material contained within.

All the sites mentioned below have permission to do the above.

-Gamefaqs.com
-Neoseeker.com
-msa.ath.cx

Please email me at [zealster@gmail.com] to enquire about gaining permission to
use this document.

If you've chosen to be an archer, and then progress to a hunter, you've made
a good choice. Well, we don't get any party skills, and our bows are expensive,
but at least...They're sexy. It's important to know that during the path
through a hunter, you'll experience many hardships, and might not be able to
get the bow you want exactly at the level it's required, but don't let that
discourage you, as a hunter is as fun as any other class. And we get sexy
clothes too, unlike those ugly sins who wear clothes showing their skin, those
cross-dressing mages, and the weird warriors who'll wear anything they get their
hands on. Anyways. To the FAQ.

This FAQ will help you get through each archer advance; the first advance, the
second one, and even the third one. While I specifically named this as a Hunter
FAQ, I just have to give you basic archer knowledge as well as in-depth
knowledge
for those who aren't interested in staying in the Hunter class.

The Hunter class is basically the stepping stool to the Ranger class. It
prepares
you to be able to face every monster as a Ranger, and gives you experience
neccessary to make leveling as a Ranger much easier. Because really if you
skipped
from level 30 to level 70 with the same skills you had at level 30, you'd be
ill-equipped. And if there's one thing that the Hunter class does very well it's
getting you used to how your character is as a long range class.


[-Table of Contents-]


0//Updates

1//Stat Point Allocation/Builds/Rolls
--Overall Build [stal]

2//Skill Point Builds
--Archer Build .......................[arbl]
--Hunter Build .......................[hubl]
--Ranger Build .......................[rabl]


3//Training Spots
--Archer Training Spots (1-30) .......[130t]
--Hunter Training Spots (30-70) ......[3070]
--Ranger Training Spots (70-120) .....[7012] (Coming soon...)
--Training Tips ......................[trtp]

4//Contact Information


[-[//Updates]-]


Jan. 10, 2006 - FAQ Started and stuff. Jan. 11, 2006 - FAQ Updated and all
sections nearly completed.

Jan. 12, 2006 - FAQ readied for upload.

Jan. 17, 2006 – Non-Final Attack Build revised, thanks to an error found by
Ikuzo_.

Jan. 23, 2006 – Archer Build revised, an error found by Linda fixed it though.

Jan. 25, 2006 – Archer and Hunter build revised. Since patch .16, Wizet/NXGames
revised skills to gradually increase in MP instead of abruptly doubling. So this
means no more saving points! Updated the sites this FAQ should appear on.

Jan. 31, 2006 – Fixed the skill build. I think that double MP thing only covers
1st job skills.

Feb. 4, 2006 – I redid the non-FA skill build after experimenting with the
points on my own character and coming up with a good SA/Booster build. I also
changed the FA build a little at the end. When I hit 70, I’m gonna put a good
3rd job build up here. (Currently level 65)

Feb. 24, 2006 – Working on 3rd Job Build...I’ll make sure I have some different
builds..

Mar. 4, 2006 – 3rd job builds have been added, along with a few comments on
each. Training spots are coming soon. Also, Ludi training spots will be added
soon...If you’ve found a good Ludi training spot at your level, e-mail me at
zealster[at]gmail.com, and tell me your level, and I’ll put it in here with
credit to whoever mailed it in. However, it will be taken down if I get a few
complaints about it. I honestly don’t think Ludi is any good for archers, as
it’s very small, and includes many platforms. But, there are some monsters that
give better experience than previous monsters, so they might be at least
noteworthy.

Mar. 23, 2006 – I fixed up some things, and added a few Ranger training spots
(up to level 80). I’ll be adding more in the future. Also, I still don’t have
any Ludi training spots. I don’t really have the time to level a character in
Ludi, so I count on you guys to mail me some nice training spots in Ludi! And
yea, this log is getting old, so I’ll be saving this and posting in a text
document for more than 3 months back..

June 19, 2006 – Fixed a double level that I got multiple reports on (lazy me!),
and took the time to add a few new things.

June 20, 2006 – Lah! Too pro for arrow blow! Thanks for the report!

Feb. 25, 2007 - Mandatory update. If anyone wants to fill me in on the Guild
Quest and if it helps you level at all...Go for it.


[-[//Stat Point Allocation/Builds/Rolls]-]


The skill build for archers is quite different starting out. For archers, dex
means more power. So, you want more dex. But, silly Wizet decided that we
couldn't hoard dex so they made our bows have str requirements, so we couldn't
wander around as pure dex archers. A good roll for an archer would be this:

Str: 9
Dex: 7
Luk: 5
Int: 4

You want to try to get the most into str and dex so you can kill snails on
Maple Island faster, and meet your str and dex requirement. So, get your dex to
25, and then mass str. At level 10, when you make the advance, buy your armor
and be proud to wear it. Because, you're an archer. Unless you don't want to
like me. I usually skip everything until level 25 because they all suck. Go to
the store and buy yourself that shiny new metal axe, and hack and slash snails
to death. Or do what Lire does, and go to Mushroom Garden and kill mass
mushrooms. Also at level 10, stop putting points into strength, and mass dex.
Dex = good. So right now, it's important to know the archer build, so you
don't flame me to death for messing up your archer. If you do, I won't respond,
because I'm busy trying to sell my blasted 74 attack Olympus, which no one
wants to buy.

Archer Stat Build Str: Level + 5
Dex: Everything else

So at level 20, you should have 25 str, and infinity dex. At level 30, 35 str,
and infinity + billion dex. You get the idea. Just make sure you follow it,
because if you don't you can't equip armor/bows/shoes/gloves, or other stuffs
at the required level. And that'll make you sad. And me.


[-[//Skill Point Builds]-]


The skill point builds are probably the most controversial in the whole game,
and the most easy to mess up. Keep in mind if you do mess up, it's not the end
of the world, so don't worry about it too much. If you think it's too drastic,
post it on the board, and it'll usually be cleared up. Either way, remember
it's a game. If you mess something up at level 20, it's easier to fix than if
you mess something up at level 60. Also make a decision before you advance to
be a hunter whether or not you're going Final Attack (FA from here on out) or
not, as the builds are different. You can't just decide one day to go FA, and
one day decide not to, as it messes up you're whole job advance. There's also a
nasty rumor that FA can be controlled by jump shooting, but sadly this isn't
true, and there is no way to control FA, so don't think you can train by jump
shooting without FA.


[-[-[//Archer Build (arbl)]-]-]


This is the first job build which you start by advancing at Henesys at level
10 with 25 or more dex.

--Skill Build
Level 10: +1 into Blessing of the Amazon (1 SP given at advance)
Level 11: +2 into Blessing of the Amazon
+1 into Eye of the Amazon
Level 12: +3 into Eye of the Amazon
Level 13: +3 into Eye of the Amazon
Level 14: +1 into Eye of the Amazon (Maxed Eye of the Amazon)
+2 into Critical Shot
Level 15: +3 into Critical Shot
Level 16: +3 into Critical Shot
Level 17: +3 into Critical Shot
Level 18: +3 into Critical Shot
Level 19: +3 into Critical Shot
Level 20: +3 into Critical Shot (Maxed Critical Shot)
Level 21: +1 into Arrow Blow
+2 into Double Shot
Level 22: +3 into Double Shot
Level 23: +3 into Double Shot
Level 24: +3 into Double Shot
Level 25: +3 into Double Shot
Level 26: +3 into Double Shot
Level 27: +3 into Double Shot (Maxed Double Shot)
Level 28: +3 into Blessing of the Amazon (*)
Level 29: +3 into Blessing of the Amazon (*)
Level 30: +3 into Blessing of the Amazon (*)

* For the last 9 points I choose Blessing of the Amazon because it added
accuracy. For an archer this may seem stupid, but at these low levels it helps
a bit. However, you can put these last 9 points into Arrow Blow or even Focus
if you decide Blessing of the Amazon just isn't awesome enough.


[-[-[//Hunter Build (hubl)]-]-]


We, you're level 30, you've got your Ryden, and you're ready to go see Helena
again, and tell her that you're cooler now, and you're Ryden's sexier than her.
So go see her, and tempt her body by dropping your Ryden in front of her. Only
don't. Because silly mages come in and try to steal it with their tele hacks
which they somehow learned from that really old guy. Anyways, make the
advancement and you'll get a new book. Yay. Remember when I told you to choose
between FA and no-FA? Well, this is where it makes a difference. So if you
haven't chosen already, do so now.
http://www.gamefaqs.com/computer/doswin/file/924697/40996
sarah
sarah

Posts : 201
Join date : 2008-03-22

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