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[Guide] Warrior + Upper Classes.

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[Guide] Warrior + Upper Classes. Empty [Guide] Warrior + Upper Classes.

Post  vmvznv Thu Apr 10, 2008 1:51 am

This guide is created for new players as well as higher level players. Hope it help maple story warrior along the way. You may have other builds but this is overall the most effective way.
Comment are welcomed but flamers are not ^_^

Please refer to http://www.hidden-street.net for maps locations, creatures & other info.

From HeroQun, level 8X fighter in MSEA and level 120 crusader in CMS.


Creating a new char

You must keep rolling until you get INT 4, LUK 4. STR & DEX doesn’t matter.


From level 1 to 10

Stay in Maple Island and kill snails/mushrooms till u reached level 10.
Make sure that you have at least 35 STR when you reach level 10.

When your character reaches level 10, take the ferry from Maple Island to Victoria Island.
Look for the white taxi, and choose Perion as your destination. When you get to Perion go to the top of the map and enter the portal and talk to Sitting Bull. Congratulations! You are now a warrior! You will have 1 SP, add it to improve hp recovery.

Personal advice - when I reach level 10, I have 15 DEX and the rest = STR

From level 10 to 30 - AP build
.
Just make sure u have 40-45 DEX when u reached level 30, so that u will not have a hard time passing the test. Buy some dex potions before u go to take the 2nd job advancement test. The fire boars and lupins are weaker than the one’s u see outside. You will pass the test easily. The rest all put into STR.


From level 10 to 30 - training ground

These are the suggested level corresponding to the training ground.
If you want to go other places and/or go to these places earlier/later, it’s your choice =)

10 - 15: Green slimes in Green Slime tree, 3 screens west of Ellinia.

15 - 21: Pig and Ribbon Pig in Pig Beach

22 - 27: Mushrooms in a tree 3 screens west of Ellinia, blue bubbling in B1

28 - 30: Undead and horned mushrooms found in the Ant tunnel 1,


From level 10 to 30 - SP build

Every level after u did your 1st job advancement, u get 3 SP

Level 10 - 1 SP into Improving HP Recovery (you get 1 SP after u did your 1st job advancement)
Level 11 - 3 SP into Improving HP Recovery
Level 12 - 1 SP into Improving HP Recovery, 2 SP into Improving Max HP Increase

The above build is due to Improving Max HP Increase Pre-requisite, Improving HP Recovery level 5. Improving Max HP Increase let you have additional hp increase when u level up or put AP to HP. So you must max this skill ASAP so that u have more HP.

Level 13 - 3 SP into Improving Max HP Increase
Level 14 - 3 SP into Improving Max HP Increase
Level 15 - 2 SP into Improving Max HP Increase (Improving Max HP Increase is now maxed at level 10), 1 SP into Power Strike

Now that the skill that ensure you have a lot of HP is maxed, its time to max your attacking skill.

Level 16 - 3 SP into Power Strike (your primary attacking skill till level 120)
Level 17 - 3 SP into Power Strike
Level 18 - 3 SP into Power Strike (power Strike at level 10 now, keep your SP from now on)

I suggest keeping the additional SP because if your Power Strike is more than level 10, MP cost is double but damage is only increase by a little. If this is your 1st character, you will find that the MP cost is very expensive for you.

Level 19 - save 3 SP
Level 20 - save 3 SP
Level 21 - save 3 SP (you have 9 SP now)
Level 22 - 10 pts into Power Strike (Power Strike is maxed now), 2 SP into Slash Blast
Level 23 - 3 SP into Slash Blast
Level 24 - 3 SP into Slash Blast
Level 25 - 2 SP into Slash Blast (Slash Blast at level 10 now), save 1 SP
Level 26 - save 3 SP
Level 27 - save 3 SP
Level 28 - 10 SP into Slash Blast (Slash Blast is maxed at level 20 now)

Now all your important skills in 1st job is maxed, and you have 6 more SP till u make the 2nd job advancement. This 6 SP are relatively not important. You can choose either choice.

Route A
Level 29 - 3 SP into Endure
Level 30 - 3 SP into Iron Body

Final SP allocation = 5 Improving HP Recovery, 10 Improving Max HP Increase, 20 Power Strike, 20 Slash Blast, 3 Endure, 3 Iron Body


Route B
Level 29 – 3 SP into Improving HP Recovery
Level 30 - 3 SP into Improving HP Recovery

Final SP allocation = 11 Improving HP Recovery, 10 Improving Max HP Increase, 20 Power Strike, 20 Slash Blast

From level 30 to 70 - training ground

Here are some suggested nice training grounds at suggested levels. Again you may choose to go to the maps at slightly lower or higher levels.

30 to 35 – ant tunnel, land of wild boars, junior sentinel in Orbis tower
35 to 40 - land of wild boar, evil eye tunnel, sentinels in Orbis tower
40 to 45 – burnt land, cursed eye in Ellinia or Sleepywood dungeon, junior celion/lioner/grupin, B2
45 to 50 – junior pepe in Orbis tower, dangerous valley 1, golem temple, Cloud Park 1 to 4
50 to 55 – lorang*3, hotsand, cold field, drake hunting ground, cloud park 3 to 6, stairway to sky 1

55 to 65 – cloud park 5 and 6, stairway to sky 1, drake meat table, wild cargo area, trees of undead, sleepy dungeon 4 and 5, wolf territory 5

65 to 70 - drake meat table, trees of undead, cursed sanctuary 2, icy cold field 1, ice valleyhttp://www.onrpg.com/boards/90.html
vmvznv
vmvznv

Posts : 119
Join date : 2008-04-01

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